HOMEPAGE KITBASH UNIVERSE
AV Reinforces Comments
So old styled units and buildings will never be possible, unless someone recreates them somehow?
In reply to AlfredoTheSpectre:
Thor (Odin Skin)
Most of the Thor (Odin skin) models was an is used for Odin. But the two-build state’s use the Thor texture’s and are not used. An yes I did retextured the build state models.
All Terran units and buildings that looked different (nicer) than in Alpha/Beta phase:
In reply to Alleyvipersc2:
I think I've got the Soul Hunter unit or at least part of it, but I can not import it because it's a very old model.
Civil vehicles version Unit.
Please try to uncover/replicate more models of the Starcraft 2 Alpha phase. No shit, terrans, zerg and protoss simply looked beefier.
Especially Terran's. If you could replicate their arsenal at the time of the showcase, that would be my lifelong dream, as I never could stand their current look. I remember when I first heard of Starcraft 2 and saw those screenshots = Hype!
Then, some years later I played WoL and it was great, but I still miss the alpha styled terrans. Shame that Blizzard never cared to release those from the day WoL launched.
I'm aware of your "call to arms-" post on reddit, regarding Blizzard to unlock those assets. Your alpha versions of the barracks, command center and the marine made me full of hope.
The old Templar is in process, but I have, what I find in the old versions, in the case of the barracks, the users had the textures of the alpha barrack in destroyed version, in a Beta version of WoL the textures were left diffuse, normal map, emissive and spectacular, I got old probe textures, geyser of vespene and some more. No evolution chamber diffuse, I think blizzard in his day instead of naming the texture with a different name, he did it with the same and replaced the old one with the new one.
Problems: That if the model with the original UV does not exist is very complicated, create the new one adapted to the texture, since by what you can appreciate many models are directly painted on the model and adapt a new UV map to a texture and created is something very difficult.
There are many alpha textures in the publisher's database nowadays, the problem is the models.
Almost all textures of Placement Terran are the alpha version of the terran building in question, but at a very small resolution.
So, I imported one of the Hybrid models, as I really like them, one thing I noticed right away though, was that it has no animation, it just stands still in the importer, I've yet to test it in game, but in the importer it just stands like this:
In reply to VarientTFoR:
A post has been opened in reddit to ask Blizzard to unlock certain unused assets, please I would like you to visit and contribute your bit.
For those of us who dedicate ourselves to this, it is important, so if it is not too much trouble, take a look and contribute.
Thank you very much to all.