Annihilation: Missions 17-20

Details

  • Filename
    Annihilation Mission 17-20.zip
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  • Uploaded
    Jan 18, 2018
  • Size
    113.72 MB
  • Downloads
    241
  • MD5
    4ebb6a120e2fd9a01aee662b81a52f07

Changelog

Latest Version:

  • A17, A18: Fixed an issue causing Reapers to lose their standard weaponry.

Version 08:

  • A17: The Zerg and Protoss bases no longer receive the 100% attack damage bonus, allowing players to take them out, and making the Idu'ran allies more useful when engaging the enemy.
  • A17: Fixed a small typo.

Version 07:

  • A17: Fixed the description of the Shadow Ops.

Version 06:

  • A17: Fixed an issue causing the "Building Armor" upgrade to affect Perdition Turrets and Tech Reactors twice.
  • A17: Fixed an issue causing Heroes to dissapear upon the start of a cinematic due to them being inside a Medivac before the cinematic was initiated.

Version 05:

  • A17: The War Machine will now only target Ground units with the "Armageddon Missile Battery" ability.
  • A17: Jackson's Revenge Battlecruisers now properly use their "Defensive Matrix" ability if researched.
  • A17: In the first Stage, Malrick will now continuously taunt you after the first event where units attack you finishes.

Version 04:

  • A17: Malrick’s Headquarters is now a Detector.
  • A17: When firing Malrick’s “Annihilation Strike” at the four corners of the map, he now always only shoot once, instead of twice on Hard or Brutal difficulty.
  • A17: There is now a cooldown on Malrick’s “Cloak” ability. This duration lowers the higher difficulty you play on.

Version 03:

  • A18: Moved the Overlord's "Morph to Overseer" button to the bottom-left instead of button-right position of the command card.
  • A18: Increased the base movement speed of Overseers from 1.875 to 3.25.
  • A18: Fixed the alert tooltip for the Mutalisk's "Vicious Glaive" upgrade.
  • A18: Fixed a few typos.
  • A17: Ravens now have proper abilities.
  • A17: Cyclones now recieve proper modifications from the Terran Vehicle Weapons Ultra-Capacitors Upgrade Level 2

Version 02:

  • A20: Fixed an issue causing Krayen to have a maximum health of 550 as opposed to 1000 after finishing Metamorphosis.
  • A20: Fixed an issue causing players to be able to walk past the third Queen Parasite pool and not trigger the cutscene until they enter the intended area.
  • A20: Fixed an issue causing corrupted Daggerfang units controlled by an Infestor's "Parasitic Domination" to continue having the "Frenzy" buff for its full duration if used during the Frenzy event.
  • A19: Moved the Overlord's "Morph to Overseer" button to the bottom-left instead of button-right position of the command card.
  • A19: Increased the base movement speed of Overseers from 1.875 to 3.25.
  • A19: Fixed the alert tooltip for the Mutalisk's "Vicious Glaive" upgrade.
  • A19: Fixed a few typos.
  • A19: Fixed an issue causing Krayen's "Spawn Greater Nydus Worm" ability to have a range of 10, instead of the intended 8.
  • A18: Fixed and issue causing Eviscerators to deal splash damage.
  • A18: Fixed the description of the Shadow Ops.
  • A18: Fixed an issue causing the "Building Armor" upgrade to affect Perdition Turrets and Tech Reactors twice.
  • A18: Altered the timing of an enemy attack wave, to make it easier to defend against.
  • A17: Reduced the duration of Malick’s “Shockwave” stun by 0.75 seconds on Hard difficulty. The stun duration remains the same for Brutal difficulty.
  • A17: During the final phase of stage 2, Malrick will no longer use “Reeves!” ability. If certain conditions within the ability trigger are met, Malrick will Cloak instead.
  • A17: Reduced the duration of Malick’s “Ultrasonic Pulse” stun by 0.25 seconds.

Version 01:

  • A20: Fixed a game-breaking issue causing the Lair at the main base to not be owned by the player.
  • A19: Fixed an issue causing a sound effect during the final cinematic to continue playing at unintended times.
  • A19: Hydralisks will no longer become unavailable if the player only has a Lurker Den.
  • A19: Fixed an issue causing the 7th and following Leviathans to not have attack waves activated.
  • A19: The final cinematic will no longer occur twice after the first.
  • A18: Fixed an issue causing the "Building Armor" upgrade to affect Perdition Turrets and Tech Reactors twice.
  • A18: Overseers are now flagged with "Army Select", allowing them to be selected when pressing the "Select Army" button.
  • A18: Fixed an issue causing Krayen to dissapear upon the start of a cinematic due to him being inside an Overlord/Overseer or Greater Nydus Worm before the cinematic was initiated.
  • A18: Fixed an issue causing the model for Mutalisks and Hydralisks to remain on the Lurker/Impaler cocoons and Viper Cocoons as the units were morphing.
  • A18: A number of grammatical errors have now been fixed.
  • A18: Krayen now has proper facing during the intro cinematic.
  • A17: Battlecruisers now have energy, allowing use of their abilities.
  • A17: Changed the functionality of the Battlecruiser’s Yamato Gun ability, so it works as intended.
  • A17: Ghosts and Spectres are now properly able to make and use nukes from the Shadow Ops.

Release Dates:

  • A20: Wed, July 19th, 2017
  • A19: Tue, May 16th, 2017
  • A18: Mon, February 20th, 2017