Starcraft 2: Odyssey Campaign
-- ALERTS --
The download link shown to the right of this is only for the most recent upload. Click on the file tab above this to view the download for both Acts.
Introduction
Odyssey is my first attempt at creating a Starcraft 2 project consisting of a multi-act campaign set in the Kardyan Quadrant... far away from the Koprulu Sector. Played from the Terran point of view of Captain Jared Harsh of the Marine Ground Forces: Hell's Rejects, Act I focuses on his struggles throughout the battle-scorned planet Duros III. Act II, on the other hand, is a direct sequel delving deeper into the Kardyan Quadrant and events started in the previous act.
Featuring high-quality terraining with some decent writing accompanying, Odyssey hopes to push forward the storytelling capabilities of a custom campaign with its long-length cutscenes and additional lore to the Starcraft universe. As storytelling alone won't make a videogame, the gameplay, despite not being the true focus, can still present fresh mechanics and unique situations.
Both Acts are comprised of 14 missions each.
How to Install and Play
- Locate the Maps folder inside your Starcraft II installation directory and create within it a folder named Odyssey.
- Place all the missions and launcher files inside it.
- Initiate the Starcraft II editor and then load the launcher file.
- On the editor go to File > Test Document.
- Follow the launcher's instructions and enjoy.
Odyssey's Russian version info at: Link here... and downloadable files at: Link here...
History of the Kardyan Quadrant
Departing from Earth, thousands of Terrans constituted the Second Exodus about ten years after the Exile of the “dissidents” who would come to crash-land on the Koprulu Sector. The members of the Second Exodus eventually arrived at the Kardyan Quadrant where they started expanding and thriving. Colonizing the Earth-like planet of Parsya and declaring it the Capital World, the quadrant became theirs. Over the decades, backwater planets and moons became increasingly aggravated with the burdening taxations employed by the Commerce Guilds of Parsya. Unable to sustain those taxations, the colonists abandoned the Parsyan Collective and settled on remote and poor systems where Parsya had no interests. There, they took the name, Exodian Clans.
The Parsyan government, shaken by the sudden loss of manpower on the outlying planets, deployed a massive funding into the Research Divisions. Such, allowed for the creation of a new artificial intelligence capable of self-learning, far more advanced than the average Adjutant. Built into manlike androids, later called Synthetics, the outlying planets were populated with them to serve as Parsya’s workforce. As their artificial minds were evolved upon with the passing generations, eventually, the Series 3 began showing signs of free-will, being capable of choosing to ignore orders given by humans. The Parsyan Collective, afraid of a possible synthetic rebellion, amassed all its military power under control of seven of the highest-ranking Admirals and Generals, unofficially named, the Steel Council. The amassed power of the Parsyan military became known as the Federation of Warfare, a force to be reckoned with. To their surprise, the Synthetics did not wish ill upon humanity and instead chose to leave Parsyan controlled space much like the Exodian Clans had done decades before. They were never heard from again. Fearing that they would one day change their minds or the possibility of an invasion by the Exodian Clans, Parsya kept expanding the Federation of Warfare and forbade the research into artificial intelligence, and even, the use of Adjutants.
As the decades went by, Parsya outgrew itself in power and economy but also in greed. The unforgivable event later named the Powering Strife led the Federation of Warfare into detaching itself from Parsya and declaring independence under command of Admiral Cassius Rourke who took the mantle of Grand Marshal. Head of the Steel Council and supreme commander of the Federation. The Parsyan Collective, aware of the threat the Federation posed, began sinking its economy into buying the loyalty of some of the Federation’s divisions and commanders and even hiring mercenary armies from the Exodian Clans. The two forces clashed and the Powering Wars lasted for five years, ending with the troubled invasion but inevitable fall of Parsya. At the Post-War Peace Treaty of 2490, it was determined that the surviving Parsyans would be restricted to their crumbled planet in agreement that the Federation could never again set foot there. As the Federation of Warfare became the unchallenged power in the Kardyan Quadrant, ten years of peace flourished.
On the 23rd of March 2500, the miners of the Planet Duros III began a rebellion against the Federation of Warfare for the deplorable conditions they were set to work on. Now, less than forty-eight hours later, the peacekeeping Battlecruisers Heimdall and Pegasus arrive at the planet with orders to restore control.
Act I - Requiem for Duros III
- Mission 1 - Hell's Rejects
- Mission 2 - Soldiers of the Federation
- Mission 3 - The Beast of Statbrough
- Mission 4 - Unwanted Guests
- Mission 5 - Clipped Wings Part 1
- Mission 6 - Clipped Wings Part 2
- Mission 7 - The Siege of Arkingston
- Mission 8 - The Federation Strikes Back
- Mission 9 - Rising Dread
- Mission 10 - Outrunning Death
- Mission 11 - What Lies Beneath
- Mission 12 - Falling From Grace
- Mission 13 - The Bigger They Are...
- Mission 14 - Limitless
Act II - The Powerian, the Queen and the Watcher
- Mission 1 - Invasion Day
- Mission 2 - The Enemy of my Enemy
- Mission 3 - On Shakier Grounds
- Mission 4 - The Frostfire Express
- Mission 5 - United We Stand
- Mission 6 - Divided We Fall
- Mission 7 - Into Darkness
- Mission 8 - The Lion's Den
- Mission 9 - Of Fire and Brimstone Part 1
- Mission 10 - Of Fire and Brimstone Part 2
- Mission 11 - Graveyard of Legends
- Mission 12 - Untamed, Unbroken, Unleashed
- Mission 13 - TBA
- Mission 14 - TBA
All the missions' showcases can be seen on Youtube by JayborinoPlays: Link here... and also, DeltronLive: Link here...
Act II Mission 13 Status: Cinematics making phase.
Screenshots
Special Thanks
To my friend Hélio for creating the Odyssey logo and tempering with the hero icons and to Marco and Vanda for putting up with me when I wouldn't shut up about the story. Also, thanks to JayborinoPlays and DeltronLive for showcasing Odyssey on their youtube channels and to everyone who enjoys this and thinks I'm bothering myself with something cool.
Lastly, a big thank you to the guys from Firestorm Project for their work and effort to translate the whole thing to Russian.
Concerning Donations
The donate button can be found around the upper right area on the top of this page. Donations are entirely optional and won't impact the development of the campaign in any way. They are only meant to serve as a show of appreciation for my work other than reviews.
"...no twists for the sake of having a twist..." fully agreed and love this. Thanks.
In reply to CooperHawkesOdyssey:
Hey man you spend hours upon hours of your life making content to bring entertainment and joy to people... for free. You deserve all the recognition and love there is. Same with other custom campaign makers. With your story telling skills you should write a book!
In reply to Forge_User_98381064:
Yeah, btw, I actually would love to read a novel by the author.
Release missions of Act II now or riot! I need this in my life.
Bring it on! I have alcohol bottles, bring the cloth rags and lighter.
I loved Act I so much. By far the best custom campaign I have ever played. The story is so good sucked me in. I so wish I could play Act II right now. Great job!
You'll have to wait but thanks for the compliment.
Oh you beautiful bastard, great to see mate looking forward to playing them
So, I was really looking forward to playing this campaign myself. I made the download, and followed all the instructions, I have to most recent version of SC2 installed on my PC; yet, I can´'t play any of the maps. Can someone give me some tips on how to make this work?
Got it working yet?
HOLY MOLY, ACT 2! THE DREAM IS ALIVE!
I cannot even start to describe how happy I am. I really cannot.
Thank you soooo much!
Alive and brighter than ever.
Hey CooperHawkesOdyssey
So I have just finished the campaign and man it's great, really well detailed, entertaining and got completely absorbed in the story. Finally of course the variety of the missions and mechanics that you put into your missions were fantastic.
This was an awesome experience and hoping for the future mate, though if this is it, it was certainly a great ride
A few more weeks and the ride indeed continues. Thanks.
Hey, I've finished playing Odyssey a few weeks ago and I've got to say it's the best custom campaign I've ever played, I love it, and I can't help but wonder when will act two be coming out and how many acts will there be? I really love this campaign and I hope act two will be coming out soon.
I hope you have a great day knowing people all around the world are appreciating your work.
Exactly! We need Act 2, like, real bad.
In reply to zerobyte13:
Hey now, we shouldn't pressure him into Act II. He'll make it when he can make it and when he wants to make it.
Sure, I want Act II as much as the next person, but I want it done right, not fast.
In reply to aodhagan333:
This goes without saying, mate. Of course we cannot - and don't want to - rush it.
I'm just saying I want it reeeeal baaaad, is all. That cliffhanger in the end...
In reply to zerobyte13:
The Cliffhanger is what makes it so impactful though, it draws you in, and makes you willing to wait till the ends of the earth to see what comes next.
Hey.. I love this campaign. My favorite. But I have one small observation.
Tipically in original and some custom campaigns, the Terrans are color Red, Blue or White; Protoss , Purple and Blue; and Zerg, purple or brown or red. While there a lot of unused colors that are available in multiplayer. For example you could use blue for the zerg, and more brown terrans, even adding some unused decals.
I tried doing that on your maps, for my personal use, with no success.
I know I will enjoy it even more.
Thank you.