Standard Tower Defense
PLEASE DO NOT PUBLISH THIS MAP TO BATTLE.NET WITHOUT MY PERMISSION.
I HAVE NO CONTROL OVER UPDATING MY MAP ON REALMS OTHER THAN SEA. IF YOU ARE PLAYING AN OUTDATED VERSION THERE IS NOTHING I CAN DO ABOUT IT.
Standard Tower Defense based on Elemental TD
Current Version - Alpha 2.1a
slightly less early development
check Files section for changelog
Features
- 4 players
- 2 Game modes
- Lots of Towers
- Upgrade system
- 50 waves
- Elemental TD Layout
If you discover any Bugs, Faults, Oversights in my map please use the ticket system in the link above. I know siege tanks are OP. but another map project is taking 100% of my time currently. I'll hit it with the nerf bat when i get time.
(video was recorded before i modified the map to be 4 players)
My other Maps
http://www.sc2mapster.com/maps/desert-map-melee-1v1/
http://www.sc2mapster.com/maps/reflex/
Fun map but too easy. I had no problems beating the game in the first go. I had:
2 basic cannons + upgraded them to lvl2 as soon as I've got resources + added 2 lighting towers + added 2 psionic towers + added 4 new basic cannons + 2 other cannons, 2 hydralisks and one marauder and a siege tank
Here is my build:
Screenshot
lolz- that was fun- got owned by the flying units- way too much hp. I had fun defending both mine and the guy next to me(since Im playing by myself- no one- I get free kills on his swarms if he lives)
I got passed the vikings after another try- but got killed by the zelots with lots of hp.
it should be 4 players.
as i said i dont have any way to actually test if multiplayer works without bugs yet (my friend is out partying or something. geez !)
that video was taken before i made it multi.
can you make it multiplayer?
haha oh wow. funny i missed that.
and yea there should be a warp in/out effect now when units enter spawn/end
Uh if you walk to the end, where the enemies despawn, with your workers it despawns just like them.
Another thing that would be cool to add is some kind of warpin thing where they spawn, like a protoss warp in animation or the ball over the warp gate.