Details
Changelog
- New turns should now happen when the timer reaches 0 after a room was won by capturing
- Marines should no longer trigger the move delay right after exiting the drop pods
- Decreased the range of tool kits, punch, and plasma fist from 1 to 0.3
- Computer controlled marines will now move around on the first turn
- Fixed a bug preventing computer controlled marines from wandering around and hunting down enemy players