SoulFilcher's Models
RELEASED MODELS AND TEXTURES
"SC1" models. These are models tweaked to look more like they did in SC1 and BW.
Ion Cannon: Made from WoL Data Core structure, no custom textures.
Hydralisk: Made from WoL Hydralisk to look like the SC1 version.
Guardian/Devourer Cocoon made from WoL Broodlord Cocoon.
Ultralisk Cavern made from WoL version.
Battlecruiser / Magistrate Collins portrait.
Overmind portrait.
Supply Depot.
Young Chrysalis.
High Templar.
SCV.
Finished models. These are models released by blizzard that needed to be finished somehow.
Animated Tentacle Monster.
Animated and textured Defiler.
Ship Photon Cannon.
Animated Taldarim Stalker Collection model.
Karax Servitors with team colors, including other fixes and unit portraits.
Hybrid Reaver with team colors.
Purifier Megalith and Rogue AI with team colors.
Tal'darim Tempest with team colors and portrait.
Primal Quillgor with team colors.
ZERG EVOLUTIONS
Green and purple evolutions for Drones and Scourge.
PROTOSS FACTION RESKINS
Nerazim Probe, Warp Prism, Scout, Tempest and Carrier.
Other models. Random stuff from requests or ideas I have.
Dark Shrine and Obelisk bases.
Dead Zerg doodads.
Doodad Pack 1: "the chemistry lab"
Doodad Pack 2: "the bloody living room"
Xel'Naga "Docking Bay" (a Stargate-like structure).
The one and only "Hellbat".
Critter Pack 1 (see file description).
Narud's Hybrid Avatar.
Applelord.
Royal Guard Marine.
Repair Bot.
Dropship variations: Dropship made from the Medivac. Some texture variations for it.
Nuke Silo placement model.
Mothership Core (HotS annoucement version, not the final version).
Metroid unit with some basic animations.
Hellion portrait wearing goggles.
Zergling holo units.
Thanks to PrintIn for his M3 Addon and for his patience with such a noob like me.
WARNING: Older models may cause graphical glitches both inthe editor and in game. In case it happens to you tell me which model is causing the bug and I'll update it to fix the issue.
ci sarebbe da allungarlo secondo me e mettere la bocca orizzontale, qui รจ verticale LOL
Here is my testures idea for scantipedefiler,defiler bones and all images of defiler that are usefull for our scantipedefiler.
hai ragione, non me ne ero accorto XD allora tenete le forbici ;)
I think that scantipedes are the original cerature that swarm used to create defilers :)
I'm glad you guys liked the new Hydra. I spent hours working on the alpha channel to make team colors look good.
Ohhh yeah, many suggestions for the "Scantipelisk" lol. It does look like the Bane Creeper and the SC2 concept for the Defiler made by Mr. Jack (the one Defilerrulez uses as his avatar image). And in that concept the Defiler has a "scissor" at the tip of his tail. But to make it a Defiler it would require a whole lot of new animations, shaping the legs is the easiest part.
NO le forbici le teniamo,le ossa di contaminatore parlano chiaro,il modello sc1 in-game portato su sc2 da gnaret... ha la forma uuguale,ma le ossa dicono k il defiler ha la coda a forbice :3
IT: l'Idra SC1 รจ bellissima, se volete un consiglio, per il Contaminatore-Scantipede, sarebbe meglio togliergli quelle speci di forbici sulla coda, appiattirlo, allungare le 2 zampe piรน lunge, metterle piรน avanti e farle nere e sostituire la testa con il ritratto di Thrikodias del Contaminatore (credo che la parte + difficile sia la testa appunto)
PT: O Hydra SC1 รจ muito bom. se chierem un conselio para o Defiler-Scantipede, seria melior se remover achela especi di tizoura na cauda, fazer eli mais baixo, fazer as 2 patas mais longas e colocale mais pra frenti e fazer elas pretas, sobstituir a cabeca com o retrato du Defiler du Thrikodias (ascio chi a parti mais difficile รจ a cabeca)
Finally our scbw hydra is on-line,with a so different head this result is really good,personally it don't need more work.
that looks a better hydra man :) nice done
Maybe the 'Hybridalisk' could have four arms? Otherwise make the top of the head semi-translucent like the Hybrid Destroyer or Maar.
@SoulFilcher: Go
Minecraft, the xbox, and other things got me off sc2. Its so boring now. lol
Perhaps the new Scantipede is a Bane Creeper :)
@rikky333: Go
You can easily use attachments to make the mule look infested so no one needs to make a moiety.
@rikky333: Go I wont try it I just told you the blender addon wont even let me.
@SnyderGuy: Go LOL. Glad to see you around. Just wait for it, I'm planning some cool animations for it.
i have test the infested mule done work its the wrong placements
do you try it or must i ask forsworne
@ soulfilcher
because its bugged inside my actors and the portrait is than so horrible and the attachment actor support alone the basic not the head ect
also it isn't parts of models but just zerg effects
Thank you for adding the metroid! Even though i dont play starcraft 2 anymore, I can finally make a metroid prime map >:)
@rikky333: Go I can't, first because the blender addon doesn't support adding parts from other models, and second because I wouldnt know how to do it.
If you made it with attachments why do you need it as a model?
with portrait if it is possible
i have make one with the previewer
i have attach
tonix creep
fungal infestasion
disease cloud
fungal eruption
it looks nice
soulfilher can you made this i have made it into the previewer but now i have problems with blender ;s
i have use 4 bio statis blob the first 2 attach @ the MULE weapon
the other 2 attach add the first 2 bio statis blob attach add overhead
the head is just a neural parasite attach add mule head