SoulFilcher's Models
RELEASED MODELS AND TEXTURES
"SC1" models. These are models tweaked to look more like they did in SC1 and BW.
Ion Cannon: Made from WoL Data Core structure, no custom textures.
Hydralisk: Made from WoL Hydralisk to look like the SC1 version.
Guardian/Devourer Cocoon made from WoL Broodlord Cocoon.
Ultralisk Cavern made from WoL version.
Battlecruiser / Magistrate Collins portrait.
Overmind portrait.
Supply Depot.
Young Chrysalis.
High Templar.
SCV.
Finished models. These are models released by blizzard that needed to be finished somehow.
Animated Tentacle Monster.
Animated and textured Defiler.
Ship Photon Cannon.
Animated Taldarim Stalker Collection model.
Karax Servitors with team colors, including other fixes and unit portraits.
Hybrid Reaver with team colors.
Purifier Megalith and Rogue AI with team colors.
Tal'darim Tempest with team colors and portrait.
Primal Quillgor with team colors.
ZERG EVOLUTIONS
Green and purple evolutions for Drones and Scourge.
PROTOSS FACTION RESKINS
Nerazim Probe, Warp Prism, Scout, Tempest and Carrier.
Other models. Random stuff from requests or ideas I have.
Dark Shrine and Obelisk bases.
Dead Zerg doodads.
Doodad Pack 1: "the chemistry lab"
Doodad Pack 2: "the bloody living room"
Xel'Naga "Docking Bay" (a Stargate-like structure).
The one and only "Hellbat".
Critter Pack 1 (see file description).
Narud's Hybrid Avatar.
Applelord.
Royal Guard Marine.
Repair Bot.
Dropship variations: Dropship made from the Medivac. Some texture variations for it.
Nuke Silo placement model.
Mothership Core (HotS annoucement version, not the final version).
Metroid unit with some basic animations.
Hellion portrait wearing goggles.
Zergling holo units.
Thanks to PrintIn for his M3 Addon and for his patience with such a noob like me.
WARNING: Older models may cause graphical glitches both inthe editor and in game. In case it happens to you tell me which model is causing the bug and I'll update it to fix the issue.
@JacktheArcher: Go D you mean how they are applied to the model? Check the Material Layers section of the M3 Addon.
hey can you make a simply retexture its the nuke silo placement model (green)
@SoulFilcher: Go
How do you do specular textues...other then diffuse idk how to adjust any other textures . any idea how to do other textures?
ey your first model is better than my first model because im so perfectionist i dont post them @ sc mapster maybe if you dont try it i think i start create a lurker den with work animations
@JacktheArcher: Go Luckily there are some dropship textures lost in SC2 files. Those helped me fix some areas, but a few spots needed to be redone. I'm working on a new version to improve those spots and to fix specularity. Also I'm going to release an alternative army camo texture for it.
About the current issues: PrintIn told me he's working on a new version of his addon capable of addressing the problems in my model, so I'm going to wait for this version to update the dropship.
ahh oke ty
Not bad not bad... Didn't realize println got his addon so far. Maybe I should take another look cause max is giving me so much shit. I hope you get the hang of this would be awesome. Perhaps you could tell me what you did texture whise. Did you make it yourself?
@rikky333: Go Try this tutorial.
oo and how works TextureSelectById ;)
@ soulfilcher relax i dont want rush you i give suggestions of projects you cant try and learn about blender i m now test animation with the big zerg buildings (second) and build animations and that i mean if you looked in the editor you see a bandeling cocoon upgrade its just the old bandeling cocon with a ling with wings try to make a old bandeling cocon with a ling without wings or a roach its just lo learn with try you can learn ;)
Thanks for the feedback guys. Now that I have released it I have to learn how to fix it ;-)
@KORroy: Go Didn't know about the engine fire issue. But I know my dropship specular is brighter than the original medivac one, I'll rework it.
@rikky333: Go You don't understand how little I know about blender right now lol.
@GhostNova91: Go Thanks, but I'm afraid I can't even try to do what you suggested right now. So much to learn and I spend most of my time creating icons, portraits and wireframes ;-) Not to mention I haven't been working on my own mod as I should.
Glad to see you stepping into the modeling world man. The dropship looks great But I would suggest removing those little spear things on the front and making the engine pods bigger to set it apart from the medivac a bit more. Keep up the good work!
@ soulfilcher
haha :p i have the same problem i thought you was a little better than my but whatever ;)
maybes i have a model you can create if you search in the editor you see bandeling egg upgrade its just the old bandeling egg its a ling who morph to a bandeling but it is with wings and can you create one with a roach and (not for my but for other guys) one without wings
maby if you like to leatn about animations stry to give the lurker den a research animation and why i dont ask foreswore he get so so so many requests and i have already request the fatty portrait and citadel of adum
one quistion how work to TextureSelectById
Nicer than I thought! But also has some incompleteness. At first, the fire texture was applied at only one engine. second, As you mentioned It has crazyness smoking. third, so much specular mapping power. I tried to make the texture like the brood war style, but the darkness was covered with the reflect light from specular map (I downgraded the brightlight of specular texture but it didn't worked.). I hope that the bugs will be solved easily.
@rikky333: Go Whoa! Slow down! I can't take requests as I'm just learning how to use Blender. I can't animate models. And why not ask Thrikodias? He completes his requests within one or two days in most cases!
I'm pretty sure for that tempest you only need to use the TextureSelectById method. Because that model is the Carrier.
this is nice the simply requests can now take over by you so foreswore dont need to get all of them and a request can you add animations on the old carrier this downloadble here http://www.sc2mapster.com/assets/dark-protoss/files/20-carrier-old/
oo and can you also make the tempest here are textures http://www.sc2mapster.com/assets/dark-protoss/files/8-tempest/ but no model and no attachments to the model