SC2DDR publuc release 1.0 zhTW

Details

  • Filename
    DDR_1.0zhTW.SC2Map
  • Uploaded by
  • Uploaded
    Jun 14, 2010
  • Size
    3.24 MB
  • Downloads
    1,768
  • MD5
    8cd8bf0d6f2d7986a0c08bc2fa5bc10e

Changelog

[THIS IS TRADITIONAL CHINESE VERSION. ENGLISH VERSION IS THE ONE WITHOUT "zhTW"]

1.0
- have done a little changes
- score bar removed (no need more now)
- youtube video uploaded

alpha2.0
- hit level complete 90%
- completed medium level of music Beethoven_Virus
- score complete 1% (only a pic lol)
- added Taiwanese version

alpha1.4
- hit level complete 85%
- redone hit area calculation
- redone some music notes

alpha1.3
- rearrange main/DJ menu positions
- continue develop hit level system. complete percent = 10% lol.

alpha1.2
- hit level system in development.
6 Hit levels: Perfect, Great, Good, Fair, Bad, Boo

alpha 1.1
- fixed some bugs when delay/faster arrows

alpha 1.0
- able to delay or faster arrows.
- fixed a bug when adding tracks.

pre-alpha 0.55
- redone the arrow spqwning system again, now arrows can spawn almost correctly to the music
- less lag when loading music at the DJ screen.

pre-alpha 0.5
- completely remade arrow spawning system.
- fixed some bug issue. redesigned some triggers
- a common bug - default editor timer in real life time is still not accurate. this has to be updated by blizzard.

pre-alpha 0.4
- setup main menu
- setup DJ menu
- released Taiwanese version

pre-alpha 0.3
- game engine almost setup
- known bug. off-beats arrows. still not able to fix it.

<sorted> - arrows get off-beat after the game starts while.