SC2 Localizing
SC2-translate 1.0.10.14
I thought about the problems with localizing a new version of a Map or Mod, because the SC2Editor have no option to do this automatically and it seemed to me that to do these will be a waste of time. Therefore I began to write a small tool to help map developers in this fact.
If you have an idea or a comment, just send me an PM or post something. I will be happy about it.
I'm also happy if you test it, or give me a hint what is missing in the program.
FEATURES
localize a file
- preview and replace localized files per drag and drop (images, audio, video)
- automatic convertion to destination codec
- renaming ingame strings more easier than in SC2Editor (linefeeds and multiple spaces are snipped automatically)
- sort the GameStrings.txt by occurrence in the Trigger file
re-localize a file
Problem: you have localized a file. Now a new version of the file is out and you have to do it again.
- automatically copy localized files/strings from the old to the new version
- manually check for new, converted, moved or discarded files to rematch them
- for rematching also previews are available
Possible problem: you have to do this for many languages.
- therefore a MatchLog will be created to log all your manually moved and converted files, to do this for the other runs also automatically
settings
- after you installed VLC you can recheck to the path without restarting the program
- you can select nightly builds for autoupdates
- you can change the default settings for the convertion dialog and can choose the option to use them anyway without a request
errors
- if an error occurs, you can send them with a note to me w/o using any mail-client (uses http:post)
What you have to pay attention for
- The Map/Mod you want to (re)localize has to be in a SC2.subfolder (e.g. /Maps). It's important, that MPQEditor can access the file.
What you need
- SC2 installed
- .Net 4 Framework
- (optional) VLC for viewing videos in the form, else the program open the standard player
- the tool: SC2-translate 1.0.8.0 (updates automatically to actual release)
- (you can get the source under: sourceforge.net/p/sc2translate/ , I'm using EasyMercurial)
KNOWN glitches
+CHANGELOG
+TODO
special thanks
goes to the developer of the libs irrKlang and FreeImage, further more to the developer of the MPQEditor and ffmpeg
in actually nightly build, previewing videos is re-implemented
Until beta I'll prefer to release nightly builds, so SC2mapster team wouldn't have to check to much...
Last alpha version is out. It'll take some time for the next state, so please test it and give me your feedback ;)