Save and Load System FINAL!
Details
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FilenameSave_load_v2.10.SC2Map
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Uploaded by
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UploadedMay 7, 2010
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Size327.10 KB
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Downloads1,930
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MD5e57e06e47509551846a533026d25445c
Changelog
5/8/2010
This is the final version.
Due to me Final Fantasy 13 project i will no longer be updating this library.
5/7/2010
v2.10 - FIXED MAJOR BUG with names and the way they are banked. the delete was deleting other saves as well.
v2.01 - Small bug with a variable not being named properly.
5/7/2010
added remove saves! Added Hero Select Screen for east hero loading and saving! manages your BANK file! Easy implementation to your map! just drag and drop! only a few things to configure!
5/6/2010
Fixed bug where saving under different names causes the same items to be saved with them.
to fix this bug yourself with the previous version add:
Unit Group - Remove all units from Player 1 - Item Group
to trigger; Bank - Load, after:
Unit - Remove Player 1 - Hero from the game
and trigger; Player 1 - Bank - Save Items, at the very end after:
Bank - Save bank Bank - Var Bank Name[1]
5/5/2010
Can now properly save across closing and re-opening the map minor typos updated some comments
5/5/2010
Cleaned some variable stuff up. changed the command to set the name save. fixed name to properly store as the name without the text command
5/5/2010
Fixed the way items are stored in the XML.
5/5/2010
Alpha Release.
Items names have to be one word. IE "Iron Bangle" has to be named "IronBangle" for the items to load properly
You can still set the tooltips to have the space.