Red Circle TD 1.3a

Details

  • Filename
    Red_Circle_TD_1.3a.SC2Map
  • Uploaded by
  • Uploaded
    Jun 3, 2010
  • Size
    266.66 KB
  • Downloads
    334
  • MD5
    8063f990190c78358031868ebac2bd3e

Changelog

1.3a Fixed a bug in Fire Tower Lv6,7 actors and lazer Lv6,7. Increased attack speed of Fire Tower. Decreased attack speed of Splash Tower. 1.3 New model for basic tower. Decreased speed of splash tower. When there are more than 1 player and resources are not shared,each round the player with least kills gets the gas of the players with most kills. New tower (fire tower). Increased difficulty. Increased attack speed of basic towers. Changed models of basic towers 1-5 weapons. And other minor changes. 1.2d Fixed bug where your own towers can kill your builder. Splash tower no longer attacks air and missiles. Reduced land time for nukes. Removed all recidual attribute bonus from towers. 1.2c Added game variants for bnet multiplayer. Added Locale strings for non-enUS clients. Builder now flyes. Some changes in terrain. 1.2b fixed issues with patch 13. 1.2a Lv38 (Infestor Terrans Egg) now gives the kill reward appropriately. Increased difficulty a bit. Vespene, Infestor Terrans Egg and Dodecahedron now show health bars. Fixed trigger error on victory. Nuclear silo now can be destroyed (with the destroy building ability of builder). 1.2 Added 4 Lazer Towers. Reworked the Lazer Tower upgrades. Added Death animation and sound to Mineral Field, Dodecahedron, Vespene Geyser. Increased attack speed of Lazer Towers. Decreased price of Splash Towers. Decreased price of Antiair Towers. Added Nuclear silo. Remade mineral kill rewards. Decreased price of Detectors. Fixed trigger divide by zero error on wave 40. Increased a little the numbers of mobs per wave. Remade the difficulty system. Other minor changes... 1.1 Beta Seeker missiles now can reach helions. Removed seeker missile sound. Balanced difficulty. Added 4 waves.