QuestLine Library Example Map (using v1.2)
UploadedOct 4, 2010
You can find here all the changes for the next version of the library:
A huge wave of bugs will be resolved with the 1.2 version of the library.
Talk to Unit from Unit
Solved a a huge bug when this funtion is used.
Quest Log Bug
Solved a bug about the Quest Information Dialog (in Quest Log).
Text Tags Bug
Solved an issue when a unit appears on the map. A created unit-type used by any quest will have the quest tag, as others starting units.
Item Stack Bug
Solved an issue with the "Set Number of Stack of Item" in Stacking Library. Solved an issue with the "Get Number of Stack of Item" in Stacking Library. Solved an issue with stacking items.
Text Tags Constants Bug
Solved a bug that makes the Constant Text Tags useless.
Player Alliance Bug
Solved a bug with some triggers in the QL Library when you use the "Kill Unit" trigger.
Validation Window Bug
Solved an issue that provokes error when required items don't have the same Id as the button. Solved an issue with the count of required items if the required number of items is more than 9.
Constant - Set Experience Effect Constant to Effect.
Deprecated with GE 1.1.
Dialog - Show/Hide Quest Dialog for Player.
- Showing Mode - Show/Hide
Game - Constant - Authorize/Unauthorize movement when accepting a quest.
- Authorization Mode - Authorize/Unauthorize
Game - Get Quests Units Group
Use this function to retreive all units who proposes quests.
Game - Get Quest State by Quest Id for Player
- Integer - Quest Id
- Integer - Player
Returns the status of the specified quest id for this player.
The next version will be released with 2 localizations:
Portraits on units
The Quest windows has now a portrait at the left side.