Protoss Factions Units
This is a project that I have created will feature some custom models and portraits for each Protoss factions that appeared in the SC2 trilogy series: the Khalai/Daelaam Protoss, the Nerazim/Dark Templar Protoss, the Zhakul Guardians Protoss, the Purifiers Protoss and the Tal'darim Protoss.
@lordginaz: Go
Since the change to CASC I dont think thats possible anymore, sadly.
When doing units, you really ought to recolor the particles as well, it makes them all the more authentic!
I love your good works.
Downloaded purifier skylord file and some campaign skins. (sentinel and instigator)
With legacy of the void version, I cannot use the former mpq editor.
So I don't know how to change the original skin of protoss carrier into your fantastic purifier-sky lord skin when playing multiplayer melee game.
Already have read some tutorial threads, but more reading more confused.
I don't need to add a NEW UNIT, but just want to CHANGE SKIN.
Would greatly appreciate if I can get some help or instructions.
@totemhokem:
Thanks :-D I'm glad you like them.
Awasome Tal'darim Structures !!! soo good!
could you do purifier building :)
Really cool Oracle and MSC :D If I remember well, only left Twilight Council, Templar Archive and Dark Shrine skin for Tal'Darim (or I'm wrong?)
will be cool to see a Mothership core Tal'Darim
Little request, the Tal'Darim dragoon with Khala textures, we need it for Eredas from Ensalvers 2
Ohh cool, thank you for such fast work. Waiting for the files now ^_^.
http://www.sc2mapster.com/assets/protoss-texture-variations/images/64-taldarim-adept/
Thanks for the Thaldarim Khalai Nexus :)
Please next model be Taldarim Adept ^_^.
amazing work keep it up!
@Hammer107: Go
I didn't noticed it XD thanks :)
@Zarxiel93:
herdal8 already created Purifier Scout in his assets so you can download it there.
can the next be the Purifier Scout?
@ThatStoneman:
Import the custom textures on the "Assets/Textures/" folder. Once you imported the textures, save your map, exit the editor, and restart the editor.
Hey Hammer, I was wondering; (this is probably a stupid question) but how do I use your custom textures? I know as far as to import them and save the map to retain the import, but how do I apply the custom textures to the models?
Could you make the Protoss Shuttle in purifier version pleaaaaase ? And the Oracle too ? (:
Interesting how the Khalai Sentinel looks a lot like GhostNova's Zerg Buster, especially the blades.