Protoss Factions Units
This is a project that I have created will feature some custom models and portraits for each Protoss factions that appeared in the SC2 trilogy series: the Khalai/Daelaam Protoss, the Nerazim/Dark Templar Protoss, the Zhakul Guardians Protoss, the Purifiers Protoss and the Tal'darim Protoss.
Nerazim Sentinel
These Purifier Sentinels were coated in silver color to indicate their allegiance to the Nerazim Protoss tribes after the End War.
Nerazim Colossus
@AnderDarning: Go
What factions are those? I'm sure everyone would love to hear about them.
Looks fantastic - thought of a few other protoss factions if you're interested.
Nice portraits !!
Those Nerazim portraits look really cool, especially the Reaver!
are you taking requests.
iv imported some DOW2 units into SC2, and currently working on bringing in more but they need good textures still to fit in to SC2 better. right now im currently converting over the tyranid race, but again i have zero skills in the texture department, so it would be a big help if you could take a swing at it or anyone reading this really.
you can take a look at them over here. http://www.sc2mapster.com/forums/development/artist-tavern/115862-bringing-dow2-2-units-to-sc2/#p4
Hey, heres a idea I had if the creator of these assets is reading this. I was thinking you could make a Hybrid Amon asset, like the one from the campaign, but a unit. All you would have to do is edit the Zerg Hybrid model (Get rid of the jaw, tentacles on the back, change the color, get rid of the tail as well). You could use the Amon Hybrid Host Body STRUCTURE model to see how he looks. Really, Really hoping someone could do this.
@moonmistery:
Sorry, I'm not using 3ds max with some import plug-ins. I'm using only Blender with printIn's m3 add-on for making some custom models.
Bug report on nerazim elite zealot.
Each time use skill (zealot charge, whirlwind etc) the skill visual FX stay visible for 4-5 seconds before disappear.
@Hammer107: Go
If you made textures for a Purifier Dark Templar, people could assign them to the base model with Texture Select by ID.
@MonsieurLeHeadbutt:
1) No, I have no intention to make a Purifier Dark Templar because when I imported it on Blender, it deformed the model itself and also, I think Narudek already made Purifier High Templar. You can check it here in this link: http://www.sc2mapster.com/assets/narudeks-supplies/files/10-patricks-model-pack-1/.
2) Yes, I will make a Purifier variant of the Aiur Zealot.
3) To explain about the Zealot variations' blade particle effects. In Blender, I imported one of the Zealot models then after I exported after modifying any texture of it or editing the model, I tested it in the editor but the result is that the particle effects on the blades turned into square rather than the actual effect texture so I deleted most of these since it bugs me to see it.
Hey Hammer, are you aware that just about all of your Zealot variations are missing their blade particle effects?
Hammer, do you ever intend to create Purifier variants of the Dark and High Templar? Or maybe a Purifier Aiur Zealot?
Could you retexture Nerazim or Shakuras Mothership core,Oracle,Hightemplar.ALL the models are very good.THX !
Thank you for elite zealot models ^_^.
@Miles07: Go
Not quite I believe. There is the possibility that yes, the EP4 nerazim use the Shakuras scheme, since we are in their homeworld and shit, but I think there might be more platinum nerazim around, since we get to play stalkers and void rays with that color scheme that are unaffiliated to zeratul.
@Kanitala: Go
Another explanation that I currently endorse is that the platinum-and-blue scheme are for the Nerazim that follow Zeratul - the ones that originally made contact with Tassadar in SC1 Episode 2/3 and joined the Protoss Empire in Episode 3.
The Nerazim that use the Shakuras scheme don't show up until the Protoss arrive on Shakuras, in BW Episode 4 Mission 2.
@Alevice: Go
Oh I understand, sorry I wasn't intending my post as an answer to your post really. I forget now why I used the reply function rather than just make a new comment x) Oh well, I'm glad to see I'm not the only one who thinks this :)
@Kanitala: Go
Yeah I agree, my comment was a response to Miles07 comment.
I used to think that Shakuras units are basically the Royal Guard version of the regular Nerazim units, which could be either part of the armada or nomads.