Warning: This project is experimental. Its files will not synchronize across the Curse network.
Experimental Maps: Diablo ARPG or Dota/Lol style of map.
well 2 things here is wrong, the development of RPG which wasnt really giving new something to the sc2 rpg scene and dota? no you dont want to do that no matter that it was long time ago.
Srry stopped with the Protoss RPG thingy. I'm using this now for asking questions for map decisions.
I'm kinda entrigued making a Dota/LoL map, hearing people saying that Sotis ain't good. I'm not realy sure if I should do that so if people want to give their opinion, please do so. Thanks for reading =3
Workin on the Quest Dialog and Triggers for the Moment. It's gonna take a while to get them all working. Also almost done with the first boss Triggers and abilities. Last I'm almost finished with the terrain doodads and looks for the first part.
More pictures of furter development:
Pro-be Item Shop / Vendor =3 ( I love probes )
Like u see here
Grunties lair... First boss/ boss area
Starting area / First questing hub
Enemy captureable points/ Questing hub of the 3 wise dude's you and your friends need to save
Canyonny like area / Aea of a preserver
Captured preserver (preserver should be opacity 20%, but u can't see that in the editor)
A beautiful little questing hub.
Kinda the classes I'm aiming for.
I will release more later about the characters you can pick.
[OLD!] I made a screenshot of the first town/area you will be in
Also please put your comment below what u think of this Idea. I kinda wanna listen to the RPG community what they kinda like in an rpg.
Thanks in advance =3
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