Details
Changelog
1.1c
- some optimization
- counter formatting fix
1.1b
1.1a
default _LSD_msg threading
1.1
- old messages are deleted thus allowing unlimited? storage(tested up to 600k)
- refreshing is now threaded per player with thread checks(less load)
- refreshing now have delay to prevent heavy load with slider and text
- new LSD_Lock_Toggle function/action
- messages are now a lot lighter to add (no issues?)
- message adding is now threaded(feel free to change that)(requires testing for performance impact and possible but rare bad new's order)
- changed shownLimit to memoryLimit and altered meaning (capped at 8000, look help documentation)(its not storage limit!)
- list items are now limited to 10000, then they refresh to memory limit
- still unknown performance in multi-viewer environment
- help documentation updated and version added :)
Older
- added custom format for message stamps
- text filtering is now possible
- performance optimized
- code optimized (to some degree)
- more options
- changed "LSD_msg" to "_LSD_msg" !!
- updated help
- fixed index redirection
- fixed proper flagging message as new