KSNumedia's Assets
This is my collection of various custom units for campaigns, mods, etc... created with 3DsMax and Blender. Feel free to use them as you like, make changes, and publish projects with my assets. As always, I would like credit but it doesn't matter either way. Just have fun with them :)
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I am currently working on converting assets from Dark Souls games into SC2, for use in my own third-person campaign. As a result, I probably will be using most of my break and allocated free time towards it, and not making models consistently.
I won't be taking any requests at this time unless they involve converting enemies from Souls games.
GLHF
Hello, I find a problem in Stealth Force in the GUNS model, could you fix it please, thanks in advance
Hallo
Soul of Cinder's walk animation is just sliding.
& I have to use triggers to properly use his attack animations.
Also his textures arent loading. What are their import paths?
Hello I have a question about Toxicbat and it is about the animation does not work properly while running, the animation stops just like when attacking, it would be great if you can fix that or I did something wrong, the model with Void campaign and with nova art mode added as a dependency?
thanks in advance.
In reply to hochlordflo:
I'll take a look tomorrow and get back to you!
So it seems your cyber devourer model is missing something that allows for it to be drag, double click, and ctrl click selected ingame, would you mind fixing this and uploading the fix? <3
In reply to innerdesert4346steam:
Ah yes. Probably to do with not having the proper helpers and hit tests. I will fix this, thank you. I've been largely inactive on Mapster for some months now. xd
In reply to ksnumedia:
Good to see you'll fix it, thank you <3
In reply to innerdesert4346steam:
I plan to take care of it this weekend. I will most likely redo the model over but just fix the pre-existing one in the meantime.
Do soul of cinder and pontiff sulyvahn plz :D
In reply to WalterVoidX:
Looking forward to it :)
Dragonslayer Armour is my favourite design in the entirety of the souls/from software games
In reply to DefilerRulez:
Yeah it's one of my favorites too. I might eventually work backwards and port over Old Dslayer and Ornstein/Smough.
hey, i might be able to help you out with your particles if you still need it. just shoot me a message
In reply to deadlyxtrips:
Oh, ty! I managed to do it right, somehow, lol
In reply to ksnumedia:
ok well if you run into the problem again let me know it sounded like a masking issue
In reply to deadlyxtrips:
TY! I'm entirely confused how I managed to mess it up before but I was messing with materials a bit much lol
When I see dark souls, I go brrrrrrr
Praise the sun and may the darkness shine your way!
In reply to WalterVoidX:
<3 ty!
In reply to ksnumedia:
Agreed, amazing new thumbnail, SoC holding sc2 on itself :3
In reply to DefilerRulez:
Haha you know it, I'm working on my own project that needs these assets so I figured it wouldn't hurt to upload what I've converted as I go along :)