Version 1.19

Details

  • Filename
    Version_1.19.jpg
  • Uploaded by
  • Uploaded
    Sep 17, 2011
  • Size
    157.87 KB
  • Downloads
    425
  • MD5
    7d2933365a904ae754f93fbf292a82ee

Changelog

Version 1.19 is now live on AM and EU servers!

Changelog:

GLOBAL CHANGES:

  • New relief of map. Now 25 bases total. Most bases remade and improved.
  • Trees now blocks vision.
  • Minimum attack speed of heroes now 0.25.
  • Chance to drop items decreased to 7.2%.

BUG FIXES:

  • Fixed bug when compound items disappeared in Storage.
  • Upgrades on armor now works.
  • Fixed bug with line of sight of some units.
  • Splitting Technology now works on Mega Obelisk of Health.

BALANCE CHANGES:

  • Reworked ability Fear. Duration now: 20 seconds. Cooldown: 120 seconds. Cost: 100 vespene.
  • Sphere of Health when uses now gives temporary invulnerability(5 seconds) to all allies units in radius 10.
  • Cooldown of Sphere of Health increased from 30 to 60 seconds.
  • Build time of Machine Gun Level 1 decreased from 25 to 10 seconds, Level 2 - from 25 to 15 seconds.
  • Machine Gun Level 2 now requires Academic Shop.
  • Build time of Lighting Tower Level 1 decreased from 25 to 10 seconds, Level 2 - from 30 to 20 seconds, Level 3 - from 35 to 30 seconds.
  • Duration of Power of God increased from 25 to 30 seconds. Power of God now gives 150 bonus damage and 2000 HP.
  • Power of God now gives real magic immunity.
  • Mana Burn of Builder now requires 4 energy points. Cooldown of Mana Burn increased from 3 to 5 seconds.
  • Fear, Wand of Blood, Alien Sight, Gravitation Prison, Blood Ring, Chain of Slime, Stun does not work when unit have magic immunity.
  • Added Immunity ability to Builder. Added upgrade in Centre for New Technologies.
  • Initial load size of Mule decreased from 200 to 125.
  • Added 3 upgrades for Mule's Harvesting.
  • Mule, Mechanic and Scientist now don't requires in building process.
  • Each level of Slayer now gives 2 vespene and 50 XP for killing unit.
  • Vespene Barrel income since 30 minute increases.
  • Cost of Armor upgrades highly decreased.
  • Armor upgrades give 10 armor to walls.
  • Initial armor of Aluminium, Copper, Bronze, Silver, Gold and Platinum walls decreased.
  • Plating upgrade now gives 10% bonus HP. Cost of Plating upgrades increased.
  • Vampire now blocks units in Slayer Level Up Area.
  • Armor of Harvesters and Research Institute decreased.
  • Steroids now stacks.
  • Cost of Centre for New Technologies decreased.
  • Armor of Refineries decreased from 50 to 30.
  • Tome of Damage in Academic Shop now have global cooldown.

GAMEPLAY CHANGES:

  • Added command -stats xxx, when xxx - color of player, which stats you want to see.
  • Improved build animation of some structures.
  • Added effect when Vampire buys Vampiric sphere.