I have converted the waypoint from Diablo 3 and added some animations:
report bugs here
Thanks TwoDie I apologize for lack of fixing it as I have been busy with work now
I'll add that later today on this asset page
OK I'll have to fix it but it will be in a bit as my 3dsmax needs to be reinstalled
It's nice, but doesn't work for anybody when you import it to the editor. It works fine on your computer because the path is correct, but only for YOUR computer. You need to make sure the texture is referenced for everybody.
Like: "Waypoint_Flame.dds" should be the path but, instead the way you have it set when you made the model is "C:\Users\Dylan\Desktop\Starcraft Stuff\Starcraft 2 maps\A Rogue's Story\Models\Waypoint\Startools\Waypoint_Flame.dds"
ty jack i try my best
And that just got way fucking cooler.
please enter suggestions here on how to make the particles fly up like in d3