DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to hochlordflo:
They are indeed cool, however I will not be making royal guard hammer security :/
Hi, Dave, Really like you model, can you make a model for Terran Stitches?
It's really a wonderful concept, quite a pity that Blizzard never released this skin.
In reply to xujunnju:
Hi. Thank you. I am not interested in making the skin, but I do agree that it's really cool. It is a pity that Blizzard never released many of old HOTS assets.
Hi, Dave, I ran into some animation issue with the SC: Ghost - Female Ghost - Portraits you publiahed here:
https://www.sc2mapster.com/projects/davespectres-assets/files/2622237
I can not get it animated in the editor, I tried apply it the fxa file of the female ghost in the face controller and the female ghost requireanim in the Animation Required but all failed, the Portraits model only stay static with no animation.
I want to know which animation should I apply for this model? Thanks in advance.
In reply to rep046:
The model is made from WoL Nova I think, so if she has some portrait anim file, it should be that.
In reply to DaveTheSpectre:
Thx I found it, the Requiranim is NovaPortrait_RequireAnims.m3a
In reply to rep046:
Good, I am glad you found it :)
Well Dave... people are going to ask for a OF of them. Female aberration gives... mix feelings.... thank you. Had to be... hard... to make them. No pun intended.
In reply to vastanx:
xD
I wish you all Merry Christmas and Happy New Year 2024
Hi Dave,
I have brought you bad news: some of the Solarite Archon's particles don't fade out in time and can be observed very far away from the actual unit. Like the unit can be offscreen and sometimes i see tiny lines being launched out into the space. It is not "too frequient", but it is consistent. If you require i can let you know my ingame settings.
In reply to totemhokem:
Hello.
That is quite weird. I thought I made that one outside of Blender, so nothing should be broken, just recolored :/
Perhaps not I guess xD
I can try to make a V2 fixed version.
Hi~
Can you also make death models as well?
I am trying to use your model in my mod. But I would need the death m3 files too.
The Aleksander made by siege-tech is a model hyperion without the end parts of the wing. Can you make the death model of it using hyperion death model?
https://www.sc2mapster.com/projects/siege-tech/files/4637952
Also can you make the death model od valkyrie made by Ghostnova too?
Thanks.
In reply to hjg0503:
Hi, I am now able to make death models, but I do not have time to make your requested ones.
If you want, you can try it yourself. I made a tutorial for it:
In reply to DaveTheSpectre:
I understand, thanks anyway.
I am subscribing you youtube channel. I'll try things myself.
Always pleased to see your work~
In reply to DaveTheSpectre:
Thanks, Dave.
In reply to vastanx:
:)
Your creation of the warp-in and placement models is an insane coincidence considering I've gotten back into co-op modding, and one of the main things I've been working on is making Artanis's Warp Harmonization a shared talent. This means that these warp in and placement models you've been making have been insanely useful for filling in the gaps of the co-op protoss roster.
In reply to AngelTechnic:
Glad to help then :)
Hello Dave The Specter, I wanted to ask you if you are interested in 2 more Tosh's Goons model ideas from me?
The first would be a stealth tank, it is a tracked vehicle which has 2 large tracks as drives on the left and right. The driver's cab is from the Cyclone and there are rocket launchers on the right of the driver's cab. There is a radar antenna mounted on the roof of the driver's cab, which has the detector feature.
The Stealth Tank's special ability is that it can camouflage itself while moving and while standing still, but it cannot attack in stealth mode. In addition, he can swap his missiles for Napal Missiles which cause AOE fire damage.
The second idea is based on your Titan - Automated Terran Mech, you could change the weapons of the model so that 3 model variants are created, the first remains as the original model, the second would be a flame thrower and the third would be a rail gun.
The models are of course in the colors of Tosh's Goons.
This is just a question of whether you are interested. If not, then that's ok too.