DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to CerberusSC2:
Well, I know first hand that life is unthanking and unforgiving, especially when you go to school in class 11 and 12, as these 2 years will decide whethet I become a doctor or I'll work on the construction site. By now I don't have much free time either. Enjoy as much of it as you have and take a break if you want. And great respect for what you are capable of, I am not.
In reply to Psychopathic_Roach:
Here is your Leviathan: https://www.sc2mapster.com/projects/davespectres-assets/files/2816709
Hope you like it.
In reply to DaveTheSpectre:
Oh my Overmind...
It is glorious! Thank you so much! It's even better than I imagined!
In reply to Psychopathic_Roach:
Cool :) I'm glad you like it. I was a bit worried, since I don't like it that much xD
Request permit to turn Shyla into a ginger.
In reply to Edhriano:
No need to ask :) People are allowed to edit my models as long as they credit me when they use them :D
Urun before he gets oneshotted by Niadra, omegalul
In reply to DefilerRulez:
Yep
Loving your work, especially the everything, the everything is especially good as the everything is beautiful af. The everything model is taking my vote for best model out of your pack
In reply to KillWithNapalm:
Thanks xD
Miracle blade bull mutalisk, NICE!
In reply to DefilerRulez:
xD
Could you please fix the bug on Shyla "Honey" ?
Mainly her broken arm and maybe smooth the face so the right and the left would blend better ?
In reply to Edhriano:
Yeah I would like to. But I'm afraid I can't fix any of those problems. I personaly do not have the face problem on my graphical settings and problem with the arm is that the model uses external animation file and it's really difficult to work with.
In reply to DaveTheSpectre:
Meaning what ?
You will not fix it like never ?
In reply to Edhriano:
Meaning that I may fix it in the future, but not with current skills, that is kinda the reason the file is still marked as "beta". However if you'll find anyone willing & able to fix it, they can try.
In reply to DaveTheSpectre:
I think i might know someone.
Do you still have the max / blender files ?
In reply to Edhriano:
I do have the blender file for the .m3 model itself, however not for the .m3a animation file. But I think importing the model into blender should make no difference from the already existing blender file.
Dat Tal'Darim stalker is nice
Dat Primal Stanklisk... from Kaldir... is NOICE!
It takes a fine hand to mix different zerg assets into one model and not make it look bad, instead this Kaldir Ultralisk is super fresh! Squid Sisters seal of approval!
In reply to DefilerRulez:
Thanks :)
Thanks :) It's not primal tho xD Just another brood, like the Leviathan one.
Sometimes it's hard, sometimes not, the key is to use rather less stuff than more. For the Kaldir Ultralisk I actually used only the Stank model, retextured it (With using "Normal" texture of the base Ultralisk, because it doesn't have rotten flesh in it and combined Stank and Ultralisk "Diffuse" texture for the same reason. Then recolored.) and then moved some parts around, pretty much switched the back piece with the headpiece xD