SC2BW v0.94a Localized

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  • Filename
    SC2BW_v0.94a_Localized.zip
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  • Uploaded
    Jan 15, 2011
  • Size
    26.18 MB
  • Downloads
    866
  • MD5
    5bd5ea71c1c7a564f17cd12f34885601

Changelog

EU/KR PUBLISHERS READ THIS THREAD FIRST PLEASE.
http://www.teamliquid.net/forum/viewpost.php?post_id=7583525

Lockdown now works on all Protoss Mechanical Units
Spider Mines now attack cloaked and burrowed units
Splash Radius for Spider Mines changed
    - 100% damage radius increased from 0.4687 > 2.17
    - 50% damage radius increased from 0.7812 > 3.26
    - 25% damage radius increased from 1.25 > 4.34
Terran Vehicle and Ship Upgrades Level 2/3 now require a Science Facility
All completed units will spawn at the bottom left of the Structure (affects CC/Nexus/Rax/Fact/Starp/Gate/Robo/Starg)
Magic Box reduced in size back to default
Mineral Harvest Time increased from 4.3 > 5.4
Workers no longer "Wait to Harvest" on Minerals
Lurker Spines now extend slightly faster
Spider Mine agro radius increased from 2.6 > 3.0
Psionic Storm radius increased from 2 > 3 (double that of SC2)
Corsair size reduced
Vespene Geyser/Refinery/Assimilator/Extractor reverted back to 3x3 footprint due to problems
Mutalisk morph to Devourer/Guardian now morph's all selected Mutalisk's. not one at a time.
Fixed Buttons on Robotics Support Bay
Fixed Spawn Positions on some maps
Added advertisement for SC2BW Chat Channel