This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Nexus wars, Prettier, with an x in the middle for enemies and allies to mosh, saving each other from defeat, and/or claiming victory.
Looking for help. Triggers, balancing, data.. anything is appreciated. add me in-game number 558
I've made 6 new workers.. for example.. terran - drone.. terran - probe for all three races. Having trouble with the requirments. I might have just fixed the heal and repair abilities.. to heal and repair anything ally/player connected. Fixed a few explosive aoe weapons to only hurt enemies and neutral players (hopefull).
I have given everything every ability possible... except sentry hillucination.. some reason it would stop after making hillucinated archons.
working on getting dark toss units completely dark but textures or models.. or both lol are not working for me.. dnt know why.
I have a vision for this map. I feel like i know what I need to do. Slower spawns to prevent the never ending battle and lag that happens late game... provide enough time for units to die before new units spawn. that will make this completely playable... and a bank. that's it. Help?
I've set auto cast for zerg and terran so far so good.. no errors yet. except for medivac heal. and the units stopping on the other side. Did a test un with both races and it went well. players like it. they did mention gas to minerals ratio was too heavy on mins and not heavy enough on gas.
So what do I do for this situation where I do not have another language? My error starts out with Param/Value/
It only pops up in my scoreboard/killboard, but in the editor all is fine, from what I can see
I have saved my map as an sc2components list...
documents>sc2>MyMaps>Lunar Axis of Chaos.SC2Map
I have:
enUS.SC2Data
and Base.SC2Data
and a bunch of others.
My map is locked, but it is public you can see for yourself: Lunar Axis of Chaos
Please Help! :(http://www.sc2mapster.com/forums/resources/tutorials/1358-misc-easiest-way-to-localization/
^thats all i have will check it out tomorrow goodnight world.
(UPDATE)
I shared my map with someone.. in the transaction I "contracted" other files from a Galaxy Editor from another region; these files cause functional problems when they do not line up correctly with the original files. Param/value/ comes up with numbers and letter after it. So I found an older file, that another person has published, deleted all my old ones (not a good idea), and saved that file as the original... published and started over basically from an older copy... now im just moping, trying to get over the fact that I set myself back two days... :(
syntax error disappeared :/ after I simply gave names to the elements in my trigger list. Now I need to slow spawns for bigger units, raise price for structures, add supply cost to buildings, fix the invlunerable xil tower lol,.. learn how to make a killboard that will carry players scores with them into future games, find a way to make players only allowed to have 2 bulder, but no more than one of each race (the one they start with, and one choice of the other two). I also need to find a way to change the refund for bunker salvage to 0 percent... hatcherys that are salvaged return 500 minerals or something... :/ when they only cost like 12 minerals right now.
Having a problem with a syntax error. I posted a thread somewhere in one of the many threads about my confusion and the details... A friend, no longer a friend, Added a trigger that would bounce a builder back to their start location if they attempted to cross to the enemies side. Told him that I was having trouble and hed been giving me an attitude for asking for help, so he just decided to not fix his mess.. making it my own.
Someone told me that I had a missing variable. Help would be nice. Just started making triggers 4 days ago I am completely lost as to how to fix this.
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Bunker Salvage Refund, get rid of the refund.
set supply costs to buildings.
fix repair for all three races.
think about middle to middle sends.. what will they do bsides sit in the middle??
zergs "hero" tabs for workers comes up grey, but function perfectly for the other 2 races.
add permanently selectable heros upon reaching certain kill scores.
I've made 6 new workers.. for example.. terran - drone.. terran - probe for all three races. Having trouble with the requirments. I might have just fixed the heal and repair abilities.. to heal and repair anything ally/player connected. Fixed a few explosive aoe weapons to only hurt enemies and neutral players (hopefull). I have given everything every ability possible... except sentry hillucination.. some reason it would stop after making hillucinated archons.
working on getting dark toss units completely dark but textures or models.. or both lol are not working for me.. dnt know why.
I have a vision for this map. I feel like i know what I need to do. Slower spawns to prevent the never ending battle and lag that happens late game... provide enough time for units to die before new units spawn. that will make this completely playable... and a bank. that's it. Help?
I've set auto cast for zerg and terran so far so good.. no errors yet. except for medivac heal. and the units stopping on the other side. Did a test un with both races and it went well. players like it. they did mention gas to minerals ratio was too heavy on mins and not heavy enough on gas.
@yopeasants: Go
So what do I do for this situation where I do not have another language? My error starts out with Param/Value/ It only pops up in my scoreboard/killboard, but in the editor all is fine, from what I can see I have saved my map as an sc2components list... documents>sc2>MyMaps>Lunar Axis of Chaos.SC2Map I have: enUS.SC2Data and Base.SC2Data and a bunch of others.
My map is locked, but it is public you can see for yourself: Lunar Axis of Chaos Please Help! :( http://www.sc2mapster.com/forums/resources/tutorials/1358-misc-easiest-way-to-localization/ ^thats all i have will check it out tomorrow goodnight world. (UPDATE) I shared my map with someone.. in the transaction I "contracted" other files from a Galaxy Editor from another region; these files cause functional problems when they do not line up correctly with the original files. Param/value/ comes up with numbers and letter after it. So I found an older file, that another person has published, deleted all my old ones (not a good idea), and saved that file as the original... published and started over basically from an older copy... now im just moping, trying to get over the fact that I set myself back two days... :(
Heres the wonderful list..
1-slow spawns for bigger units
2-set prices for stuctures
3-supply costs to buildings
3-transferable killboard (banking??)
4-builder requirements
5-units sent from bottom left to top right region, to then send to bottom right region..
diddo for all regions 6-units stop moving after theyve reached their destination. make patrol
7-reaper not recieve heal from medivacs (maybe other healers as well)??
8- auto cast as many abilities as possible with their rightful requirements;
noted are for rightful units:
High templar/toss units
guardian shield and force field
9-dropship heal (does not autocast like medic, medivac, overlord, and warp prism)
10-ALL trains and upgrades instant (except for spawns of course)
11-Gas to mineral ratio (more gas bounties)
12-Corruptor Hotkey (other hotkeys)
13-add overlord to lair and hive (optional other zerg units??)
14-no "VICTORY" appears after units have been completely wiped off the map. (solutions?) Whats missing in the flags?
syntax error disappeared :/ after I simply gave names to the elements in my trigger list. Now I need to slow spawns for bigger units, raise price for structures, add supply cost to buildings, fix the invlunerable xil tower lol,.. learn how to make a killboard that will carry players scores with them into future games, find a way to make players only allowed to have 2 bulder, but no more than one of each race (the one they start with, and one choice of the other two). I also need to find a way to change the refund for bunker salvage to 0 percent... hatcherys that are salvaged return 500 minerals or something... :/ when they only cost like 12 minerals right now.
Having a problem with a syntax error. I posted a thread somewhere in one of the many threads about my confusion and the details... A friend, no longer a friend, Added a trigger that would bounce a builder back to their start location if they attempted to cross to the enemies side. Told him that I was having trouble and hed been giving me an attitude for asking for help, so he just decided to not fix his mess.. making it my own.
Someone told me that I had a missing variable. Help would be nice. Just started making triggers 4 days ago I am completely lost as to how to fix this.