TitanoMachia

For those of you wanting learn more about Heart of the Swarm, Day9 released a Terran vs Protoss Battle Report with Rob Simpson on Monday's Daily!

Also worth mentioning is the Call for Tutorials Blizzard put up on the official forums. If you'd like your tutorial to be highlighted on the Battle.net forums (reposting is not necessary) just reply to this thread with a link to your tutorial!

TitanoMachia by Team T-Mach

The game features two custom game modes: one where two teams battle for territorial dominance of the map by occupying and defending designated territories and another where multiple teams struggle to capture and defend strategic “nodal points” dispersed among the region.

TitanoMachia is different than others in the MOBA genre in that the heroes (or Titans) harness and control the powers of the elements. This mechanic creates a fresh and original style of gameplay that is completely unlike any MOBA to date. In addition to that, the victory-objectives are different than your typical linear “attack and defend” method of play—battle in the Tartaros Arena is totally non-linear, requiring keen strategy and adaptability in order to achieve victory. As well, TitanoMachia does away with the traditional “item’s-based” system and introduces a completely original augmentation-system to alter your Titan’s statistics (and more!)—details on this system will be unveiled at a later date.

If you enjoy intense, strategic team-based PvP combat that evolves across the course of a battle—constantly demanding more of you and your skills—then TitanoMachia is the perfect game for you. Be sure to check out their recruitment post as they are looking for a few more team members. In addition, feel free to follow their Developers Blog for further updates.

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