Still how many of these units will there be? maybe you could create them and link them with a conjoined behaviour and then move them to their destination. You could then have a buff that uses enumerate area to look for units using the order queue to right click it.
I don't know how to do it. Can you answer in more detail? Or send an example, please? I'm still learning in editor.
You can use a Unit Order Queue validator to determine if a unit uses an ability on another unit. Big issue is linking the two objects if there is more than one pair. Someone made a trigger library for waygates which you might find useful.
You can use a Unit Order Queue validator to determine if a unit uses an ability on another unit. Big issue is linking the two objects if there is more than one pair. Someone made a trigger library for waygates which you might find useful.
Hey guys! I have a problem. I wanna make a door, that opens if it sees a unit in range 3 and closes when it doesn't see units. But i cant. I tried to do it, but my better thing is a door, that opens, instantly closes and again when seeing a unit.
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In the pictures I showed what I want to do. How to create it?
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In reply to Forge_User_33159862:
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In reply to Forge_User_33159862:
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Hey guys! I have a problem. I wanna make a door, that opens if it sees a unit in range 3 and closes when it doesn't see units. But i cant. I tried to do it, but my better thing is a door, that opens, instantly closes and again when seeing a unit.