After the latest update to your Macros and Main script, models don't have there textures automaticcly applied in the viewport even after specifying the root asset folder. I tried every folder but the textures won't show up.
Before the update it did work! I had to set the root asset folder to "_HD.w3mod" and the textures were automaticcly aplied to the mesh.
Did I miss something or is it still being worked on?