I'm posting this because I noticed a lot of people (including myself) were not sure which skyboxes worked, and dismayed that most (any, besides Braxis) skyboxes don't show in the editor.
Skyboxes in the Editor:
- To get (working) skyboxes to show inside the editor press CTRL and scroll DOWN with your mousewheel. This increases your view distance and eventually displays the skybox. If you don't have a mousewheel, you can use Ctrl + Shift + DOWN instead (thanks Kanaru for pointing this out).
Changing Skyboxes in-game:
- You may change the in-game skybox/parallax by using the GUI action "Set Background Model", or in Galaxy:
void GameSetBackground (int inType, string inModel, fixed inAnimSpeed) // background types: const int c_backgroundFixed = 0; // Attached to camera position (never appears to move) (skybox) const int c_backgroundTerrain = 1; // Attached to terrain (moves as camera scrolls) (parallax)
List of working Skyboxes/Parallaxes:
- Bel'Shir Skybox - Works well, looks good.
- Braxis Alpha Skybox - Works well, just a black background with brown areas (space dust...)
- Braxis Alpha Parallax - Great looking, but seems not to work if set in-game via triggers.
- Char Skybox - Works well, looks great.
- Char Skybox (south) - This is the Char Skybox when you look to the south, the starry/dusty sky does not show.
- Char Skybox (upper) - This is the upper part of the Char Skybox (this part is only seen while looking northward and upward)
- Char Parallax - Seems to only work by setting it in-game via triggers.
- Char Skybox + Parallax
- Mar Sara Skybox - This is looking slightly above the horizon. Works okay except when you look below the horizon.
- Mar Sara Skybox (below horizon) - This is what it looks like when you angle the camera to look below the horizon.
- Shakuras Skybox - Clouded mountains silhouetted in the distance.
- Xil Skybox - Recolored version of the Mar Sara Skybox.
- Aiur Skybox
- Avernus Skybox, Avernas Parallax
- Castanar Skybox
- Ulnar Skybox, Ulnar Parallax (I wonder what this one will look like)
That should cover it, please post any additional info you have :)