I'm posting this because I noticed a lot of people (including myself) were not sure which skyboxes worked, and dismayed that most (any, besides Braxis) skyboxes don't show in the editor.
Skyboxes in the Editor:
To get (working) skyboxes to show inside the editor press CTRL and scroll DOWN with your mousewheel. This increases your view distance and eventually displays the skybox. If you don't have a mousewheel, you can use Ctrl + Shift + DOWN instead (thanks Kanaru for pointing this out).
Changing Skyboxes in-game:
You may change the in-game skybox/parallax by using the GUI action "Set Background Model", or in Galaxy:
voidGameSetBackground(intinType,stringinModel,fixedinAnimSpeed)// background types:constintc_backgroundFixed=0;// Attached to camera position (never appears to move) (skybox)constintc_backgroundTerrain=1;// Attached to terrain (moves as camera scrolls) (parallax)
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I'm posting this because I noticed a lot of people (including myself) were not sure which skyboxes worked, and dismayed that most (any, besides Braxis) skyboxes don't show in the editor.
Skyboxes in the Editor:
Changing Skyboxes in-game:
List of working Skyboxes/Parallaxes:
Non-working Skyboxes/Parallaxes:
That should cover it, please post any additional info you have :)