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    posted a message on StarCraft 2: Redux

    Update: I've reuploaded all 12 maps and they should all now have working background music. Hope you enjoy the tunes.

     

    Also currently working on mission 8 for the Protoss campaign, hoping to have them uploaded some time in February. 

    Posted in: Project Workplace
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    posted a message on CybrosX for Hire

    Hi I'm Operative7646, you might remember me from my only authored project Redux: Heart of the Swarm. I just wanted to give my glowing recommendation to CybrosXs work, while I wrote the script, and planned out the gameplay for the maps, CybrosX was completely responsible for actually programing the maps, and he's still working for me on my next two campaigns and I'm glad to have him on board.

     

    But don't take my word for it, the other projects that he worked on by himself should be enough to show that he knows what he's doing and from personal experience he works fast.

    Posted in: Artist Tavern
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    posted a message on Theres a Galaxy Editor Bug Thread, but no Sc2Mapster Bug Thread?

    I'm getting Invalid Archive too. Anybody know what the hell's going on?

    Posted in: General Chat
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    posted a message on StarCraft 2: Redux

    @Sheliek: Go

    Not that I know of, however I was asked by a guy on youtube, his channel is called Lorerunner, and he's said he was interested in playthought the campaign. But I don't know when he'll start recording, if he'll do it at all.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    The campaign is basically done, however we're having a problem setting up the background music, if anybody reading this has any experience in that field, could you lend me a hand?

    Posted in: Project Workplace
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    posted a message on Custom Soundtrack

    I'm ready to post the zerg campaign for my StarCraft 2: Redux trilogy, but I need help putting a custom soundtrack in the maps for the ingame music. It's 4 songs that I need playing in 12 maps, can anybody help me out with this, Either walk me through it or by doing it for me?

    Posted in: Team Recruitment
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    posted a message on StarCraft 2: Redux

    Update: Mission 12 is currently being worked on, and the ingame music has been picked out, then I'll be play testing the campaign and I'll have something out before the end of next week.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    I have some exciting news everybody! I've found somebody to work on editing and currently missions 1-3 of Redux: HotS, are complete. I won't be posting the campaign until all 12 missions are ready for testing, but at the rate we're going it shouldn't take any longer than 2 months. Wish us luck.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    Update: The protoss script is, for the most part, done. It's being given the once over to touch up and starting this weekend I'll begin writing the terran campaign. I have to go back through the zerg campaign script and that is why I haven't posted it up yet. I'm probably going to wait until all three are completely finished before posting them, hopefully in a week or two.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    Update: I've been busy this week, rewriting the Heart of the Swarm campaign with the player being an nameless Broodmother in the swarm, as well as reworking some of the dialogue and I gotta say, I'm really happy with the results. I think this new version feels more like StarCraft not because of the 1st person perspective, but the dialogue has a bit more campiness to it that just feels right. I should be posting the finished script either tomorrow or next week and then I'll continue with the Legacy of the Void campaign.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    Okay so I've rewritten the first mission for Heart of the Swarm twice. Once with the player removed from the story and one with the player being a broodmother of the zerg I have my own idea of which sounds better but I'd to hear outside opinions.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux
    Quote from SamsaraNoMas: Go

    @Operative7646: Go

    I was afraid u drooped the ball of this campaign. Glad to see u still working on it.

    Never, I promised I would work on this no matter how long it takes.

    But my friend who's helping me out is doing it for free so I won't rush him.

    Currently, I working on the LotV script, and redoing the maps.

    Hence my asking for those maps before, which if anybodies got em I really appreciate it.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    Update: Haven't updated for two months but I'm still working on this project. However I've hit a snag and need anyone who is willing to email me certain map files from LotV. Specifically I need Sky Shield, Brothers in Arms and Templar's Charge. PM me if you can oblige.

    Posted in: Project Workplace
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    posted a message on StarCraft 2: Redux

    @OmegaWeaponX85: Go

    Well I did sign-up to have a project page, but it's been a week and it hasn't been approved, but I will try again later.

    Now as for your concerns with cannon, I wrote my story with what was established in SC1 and nothing else, I've never read the SC novels and I don't feel like restricting myself to Blizzards cannon, which If I can be frank is god awful, in my opinion or course.

    I don't expect everyone to love my reboot of SC2, but for those that like the cannon the way it is, they have SC2. This is for people like me who feel that Blizzard completely dropped the ball and decided to just design a game and slap a generic story on to it because they feel that, it's a video game and who cares about the story.

    Well I care, and this is my way of showing respect for the original series.

    Posted in: Project Workplace
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