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    posted a message on SC2 Dialog Designer (Map) [Beta 3.5]

    Im sorry to say that a bank file wouldnt be enough. It cant be saved over the interwebs. Or is it just used as an instruction?

    Posted in: Project Workplace
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    posted a message on New Guy

    Ehm, i meant to say welcome.. Also i would like a soda :D

    Posted in: Off-Topic
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    posted a message on New Guy

    alrite boys, we got ourself a new guy. *beats the knockles togheter*

    Posted in: Off-Topic
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    posted a message on How do i Stack n Split(*)?

    I failed with that post. Okay, the stacking is kinda easy to do when i think about it.

    I just figured that it would be easy to have its own value for every slot on the amount.

    The trigger (Action Defenition) i shouldve posted:

    Acquire Resource
        Options: Action
        Return Type: (None)
        Parameters
            ID = 0 <Integer>
        Grammar Text: Acquire Resource(ID)
        Hint Text: (None)
        Custom Script Code
        Local Variables
            i = 0 <Integer>
        Actions
            General - For each integer i from 1 to 36 with increment 1, do (Actions)
                Actions
                    General - If (Conditions) then do (Actions) else do (Actions)
                        If
                            InvIDs[i] == 0
                        Then
                            Variable - Set InvIDs[i] = ID
                            Dialog - Set InvImages[i] image to IDImages[ID] for (All players)
                            Variable - Set i = 36
                        Else
    

    Im gonna make everything galaxy soon tho :V

    Forgot to tell that your splitting idea was really good :D

    Posted in: Triggers
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    posted a message on How do i Stack n Split(*)?

    Hello, im working on a Minecraft based game, ive gotten pretty far on the inventory, need to polish the items so when i create something it dissapears, there is limitations of what i can and cant move where and which item.

    I got no stack n split yet and im lazy (i will try tomorrow or so) to make it. If you are not familiar with minecraft you can stack them up to 64, still some items cannot. You left click to select them all, right click to split them, tho splitting aint possible. (yet). If you know how to split that would be great, and some advice on how i can do the stacking atleast? I have never ever worked with stacks.

    It is kinda hard to put the triggers in because i got alot of Action definitions.

    I got an ID for every single button from 1-45. only 41 will of them can contain stackable items tho ;D. I got values for every items (ID's) currently 2 tho.

    Well, yeah. I hope it is understandable as I am not great at explaining my problems :L

    Posted in: Triggers
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    posted a message on Murloc Marine

    In terrain folders go to File -> Depencies -> Add Standard -> Tick them all ON + ?? = Profit

    Posted in: Miscellaneous Development
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    posted a message on [WIP] Win the Crowd

    Fable much'?

    Posted in: Project Workplace
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    posted a message on Did the End of LoTR Make you cry?

    The goblins wur scaery and i cried anz had nightmurz :(

    Posted in: Off-Topic
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    posted a message on Cake (What could it possibly mean?)

    ^Win

    Posted in: Off-Topic
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    posted a message on Cake (What could it possibly mean?)

    Lol, im just bored so im posting this to see your results of it. What can the word cake mean if you have a word for every letter? like:

    Cereal, A Killing Elephant?

    Posted in: Off-Topic
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    posted a message on Order to collect Minerals / Build Tech-Labs

    try in GUI first then convert it, might be wrong order.

    Posted in: Triggers
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    posted a message on [Tutorial]Creating a Visual Studio Program to write Galaxy Custom Scripts [Tutorial]

    I have no idea what to say :o

    Posted in: Tutorials
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    posted a message on Unit's facing after morph.

    Does your unit not have turnable flagged on? But anyhow, triggers solve anything. Make a timer that sets its facing in a variable, i believe there is a value for each game unit there is placed. And when you finish that ability you set his facing.

    Posted in: Data
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    posted a message on i broke my mouse D;

    "i dont play diablo"

    [Insert facepalm image here]

    Posted in: Off-Topic
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    posted a message on Need a map idea

    I just asked for some type of map i could make, im not so familiar with what is fun to play, well, you know :L

    Posted in: Miscellaneous Development
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