Hello, im working on a Minecraft based game, ive gotten pretty far on the inventory, need to polish the items so when i create something it dissapears, there is limitations of what i can and cant move where and which item.
I got no stack n split yet and im lazy (i will try tomorrow or so) to make it. If you are not familiar with minecraft you can stack them up to 64, still some items cannot. You left click to select them all, right click to split them, tho splitting aint possible. (yet). If you know how to split that would be great, and some advice on how i can do the stacking atleast? I have never ever worked with stacks.
It is kinda hard to put the triggers in because i got alot of Action definitions.
I got an ID for every single button from 1-45. only 41 will of them can contain stackable items tho ;D. I got values for every items (ID's) currently 2 tho.
Well, yeah. I hope it is understandable as I am not great at explaining my problems :L
Does your unit not have turnable flagged on? But anyhow, triggers solve anything. Make a timer that sets its facing in a variable, i believe there is a value for each game unit there is placed. And when you finish that ability you set his facing.
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Im sorry to say that a bank file wouldnt be enough. It cant be saved over the interwebs. Or is it just used as an instruction?
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Ehm, i meant to say welcome.. Also i would like a soda :D
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alrite boys, we got ourself a new guy. *beats the knockles togheter*
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I failed with that post. Okay, the stacking is kinda easy to do when i think about it.
I just figured that it would be easy to have its own value for every slot on the amount.
The trigger (Action Defenition) i shouldve posted:
Im gonna make everything galaxy soon tho :V
Forgot to tell that your splitting idea was really good :D
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Hello, im working on a Minecraft based game, ive gotten pretty far on the inventory, need to polish the items so when i create something it dissapears, there is limitations of what i can and cant move where and which item.
I got no stack n split yet and im lazy (i will try tomorrow or so) to make it. If you are not familiar with minecraft you can stack them up to 64, still some items cannot. You left click to select them all, right click to split them, tho splitting aint possible. (yet). If you know how to split that would be great, and some advice on how i can do the stacking atleast? I have never ever worked with stacks.
It is kinda hard to put the triggers in because i got alot of Action definitions.
I got an ID for every single button from 1-45. only 41 will of them can contain stackable items tho ;D. I got values for every items (ID's) currently 2 tho.
Well, yeah. I hope it is understandable as I am not great at explaining my problems :L
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In terrain folders go to File -> Depencies -> Add Standard -> Tick them all ON + ?? = Profit
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Fable much'?
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The goblins wur scaery and i cried anz had nightmurz :(
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^Win
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Lol, im just bored so im posting this to see your results of it. What can the word cake mean if you have a word for every letter? like:
Cereal, A Killing Elephant?
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try in GUI first then convert it, might be wrong order.
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I have no idea what to say :o
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Does your unit not have turnable flagged on? But anyhow, triggers solve anything. Make a timer that sets its facing in a variable, i believe there is a value for each game unit there is placed. And when you finish that ability you set his facing.
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"i dont play diablo"
[Insert facepalm image here]
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I just asked for some type of map i could make, im not so familiar with what is fun to play, well, you know :L