Jul 19, 2014
Sixen published the article
Airstrike
Airstrike is a top-down 2d shooter with a full skilltree and stat point allocation. You can progress through six challenging and varied levels, each with their own insane bosses, or fight your friends 1v1. 2v2 battles are coming soon, as well as a full roster of Protoss ships with their own skilltree.
Posted in: Airstrike
Jul 12, 2014
Ultimate Boss Battles is a boss battle-oriented game. Emphasis is placed on character customization, progression, and constant action. Players can engage in boss fights and build their characters, while skipping the boring grinding between the fights. The game takes place in the Hyperion, where the heroes fight malignant forces, making the Koprulu sector a better place by defeating powerful bosses.
- 17 unique bosses released
- 11 heroes and 4 class types
- 3 difficulties available for each boss
- Over 100 achievements
- Expansive Hyperion to explore
- Items purchased from shop and dropped from bosses, including several item sets
- Diverse talent tree
- Unique weapon system
- Sense of progression; heroes, weapons, and bosses need to be unlocked
- Visual models on heroes from items
Posted in: Ultimate Boss Battles
Jul 8, 2014
Sixen published the article
Impossible Bosses
Up to 6 players fight as a team to take down dynamic and varied bosses in a fantasy setting. Avoid dangerous boss attacks and support your allies by purchasing from a wide range of powerups and items to aid you in battle.
Posted in: Impossible Bosses
Jul 2, 2014
Sixen published the article
Devil's Divide
Devil's Divide is a Hero Battle map that lets you custom-build your own hero. Unlike other games that lock you into a character with a predetermined role and ability set, DD lets you choose and modify your abilities throughout the entire game. Whether you want to outfit a full set of nuke spells, load up on support and crowd control, or play a balanced style, the choice is yours. There are many reasons you might want to replace your spells, such as to fill a role your team is lacking, or to counter a strong opponent. You have the freedom to adapt yourself to an ever-evolving battlefield, without ever feeling like the game was decided at the character selection lobby.
New spells are added every week, with the goal of having every sort of spell a player could want or need, to design the hero of their dreams.
To win the game, your team must capture and hold the Reliquary towers, which will summon Demonspawn for the Worldbreaker's army. Be the first team to finish this unholy army and the Worldbreaker will award you the victory.
Recommended players: 6-10
A tutorial mode is available to teach you the basics
Posted in: Devil's Divide
Jun 26, 2014
Sixen published the article
Precursor
Precursor is a 3v3 tower defense/tug of war map. It was inspired by and plays very much like Squadron TD, except Precursor offers no "down time;" there's ALWAYS something happening. This is a complex game... There is a lot of helpful information to explain things but, it's just one of those maps that when you first play, you will likely have next to no idea what's going on, so it is highly suggested you take the time to read through the tutorial.
Posted in: Precursor
May 21, 2014
Sixen published the article
Death TV
In the not so distant future, game-shows begin incorporating death into their weekly programming as a result of constant lobbying by the PAOP (People Against Over Population). Many greats started as a result of all this: Climb for Dollars, Senior Shoot-Out, and more... But none came even close to the carnage and popularity of Death TV. Death TV features technologically advanced gladiators against insane numbers and odds, at all times. PAOP claims no other game show has done more for citizen unity!
No other game show features bigger prizes, more carnage, or sheer insanity. The catch? You have to live to claim your prizes! So far, no one has done that yet... The next lucky contestant, is you!
Game Features:
- Advanced Weaponry to quickly take down your foes:
- Blaster (Basic Starter Gun)
- Freeze Ray
- Spread Rifle
- Rocket Launcher
- Railgun
- Wurm Gun (Alien pez dispenser)
- Nuke-O-Matic
- D.E.A.T.H. Gun
- Outrageous Power-ups to aid in your victory:
- Cloaking Field
- Force Field
- Quint Damage
- Gemini Fire Multiplier
- Instant Enemy Exploder
- Healing Packs (Lame but necessary)
- WASD/Arrow Key movement system with mouse aiming, very similar to what was available in the original.
- Many of the old enemies with new twists, and entirely new types of foes to take down.
Game Link: starcraft://map/1/236012
Posted in: Death TV
May 16, 2014
Sixen published the article
The Thing - Arctic
This game is a multiplayer game for up to 12 players based on the universe and events as seen in the movie The Thing (1982). Starcraft has seen many iterations of The Thing games, however this project combines all the good parts and brings the experience to a new level. The Thing is an organism that consumes the host and shapes its cells to imitate it. Players don't know which team members may already have been assimilated... In a game of paranoia, trust, lies, and screams, you must determine who the Thing is, and slay him, before he slays you, through various different means.
Go play the game:
Some key features:
- Blood Tests that can be used on yourself or others to proof who is human and who isn't.
- Infection system where players that get killed by a Thing become a Thing themselves.
- Gain experience points and level up to improve your stats and unlock fun perks.
- Team Killing penalty system to prevent griefing.
- Customizable player characters, create your own class. You can create up to 5.
- Items that spawn in crates and cabinets, get drunk on whiskey or eat canned food.
- Barricades that allow players to create doors wherever they please.
- Dark atmosphere in the icy environment of Antarctica.
- Slowly freeze when you stay outdoors.
- Failed imitations roam the map, forcing players to group up.
- Players that die without infection can control the failed imitations and help The Thing.
- Three rounds of gameplay per lobby.
- Dogs
Posted in: The Thing - Arctic
May 12, 2014
Sixen published the article
STARDRIVE
The goal of the game is to defend your capital ship from attackers by constructing defensive turrets, garrisoning shipboard infantry and launching attack squadrons. As such, this can be classified as a choose-your-own adventure game with many different paths and ways to play. Seeing as how this project is currently in alpha, Batomys is currently seeking feedback, which you may feel free to leave on his thread or his project page
Posted in: STARDRIVE
May 4, 2014
Sixen published the article
Ignos
Ignos is a single player campaign project; in Ignos you play as an isolated Protoss faction fighting to secure their homeland from the Zerg. When the battle seems lost the Patriarch reveals he has knowledge of a forbidden power.. As of current, 3 of the 5 missions are complete, and the fourth mission is currently in development.
Posted in: Ignos
Apr 28, 2014
This project is a remake of Populous 3, a god-styled strategy game, where you work to gain citizen loyalty as the shaman of a tribe.
Posted in: Populous: The Beginning
Apr 21, 2014
Posted in: 2D Sprites Engine Tech Demo
Apr 8, 2014
Sixen published the article
Star Bar
Do you like drinking? Perhaps karaoke? Maybe you want to start a band and go from gig to gig brilliantly displaying your sovereign talent with the electric accordion.
You can do all of those things in a real bar, but you can't necessarily run the bar itself. Welcome to Star Bar, where you can do such wonderful tasks as firing helpless employees, buying truckloads of industrial-grade bio paste for your bar menu specials, bribing health inspectors, charging a 250% markup for "top shelf" moonshine, and more - - - all without even going through the trouble of investing hundreds of thousands of dollars in an actual, real life, brick-and-mortar establishment.
AND THAT'S NOT ALL! Star Bar is intended for multiple players, so you're actually competing against other human beings to have the best bar in town! While they're hastily scrambling to replace that last batch of salted Urubu wings they just sold because "whoops, Bubba forgot to place the order," you can "arrange" for a union official to show up and turn your competitor's employees against him! While you're lounging on your bar stool, sipping on a nice glass of smooth Jenny VZ Reserve, you can snicker gleefully as chaos engulfs your opponents - the result of your clever machinations!
Posted in: Star Bar
Feb 27, 2014
Curious about some of the capabilities of the GalaxyEditor still? Zolden shows off some of what the physics engine can do: think lego style building games here, and the map is based completely on actors. In this tech demo, you can simply build stuff and then blow it up afterward, but again, there are many possibilities here.
Quote:Almost any custom shapes with <= 32 sides can be used, also spheres and cylinders. Also there are 5-6 physical parameters we can modify in large diapason to create funny behaving physical materials. I haven't tried it yet, but we probably can attach forces to the physical objects, which opens startling possibilities of fun generating, like imitating matter.
Posted in: Lego-style Physics Tech Demo
Dec 1, 2013
Sixen published the article
Earth 2150
This project is a tribute to the old Earth 2150 RTS game, made in 2000. Gameplay is separated into two different venues, one is the strategic map, which is more risk like, where you have access to a global world map with upgradeable bases that can be attacked and conquered. The other side of the game is the battle map, which you enter when you attack another players base.
Posted in: Earth 2150
Aug 20, 2013
Sixen published the article
Archive Destroyers
Archive Destroyers is a remake of the classic StarCraft 1 game, Nexus Destroyers. Two teams duke it out in a micro-intensive battle, complete with army progression, upgrades, abilities, and stronger units. Think of this project as a melee map without the macro; you are able to select the type of army you want, and have at it!
Posted in: Archive Destroyers