• published the article StormCraft Armies: Rise of Strom

    StormCraft Armies: Rise of Storm by miketwistam

    Quote:

    Have you ever dreamed of being able to play as an iconic Warcraft faction like, for example, Kingdom of Stromgarde or Warsong Clan? Have you ever thought of what would have happened to Stromgarde, if that kingdom have never joined the Alliance? Or what would have happened if it chose to aid other kingdoms only after eliminating the Troll threat on their borders? Have you ever thought, what would have happened if a Starcraft universe race would fight against a Warcraft universe race? Blizzard gave us incredible opportunity to have a solid taste of the possibilty with their Heroes of the Storm game, but what if the ability to do so would expand to RTS genre? For all the fans of all Blizzards Universes, we are proud to present an RTS game with playable iconic factions from Warcraft 1. 2. 3, WoW, Starcraft 1.2 and Diablo 1,2,3....and all of it with completely custom art, game systems and features added to the mix!

    Posted in: StormCraft Armies: Rise of Strom
  • published the article Shadows of Conquest

    Shadows of Conquest by TheSkunk

    Two Orcish Clans clash in a battle of epic proportions as they try to conquer the world, lead by Shamans, using their godlike powers to influence the tide of the battle.

    Posted in: Shadows of Conquest
  • published the article GetHypered!

    GetHypered! by killduk

    Supporting up to 8 players, GetHypered! is a competitive dogfight game taking place under a fantastic Warcraft universe. Choose among the most beloved Warcraft heroes and fight your enemies for dominance! Make your own unique experience with countless options of weapons, hats, and accessory combinations!

    Posted in: GetHypered!
  • published the article Starcraft Universe Closed Beta

    Posted in: Starcraft Universe Closed Beta
  • published the article Gods of Terminion

    Gods of Terminion by Chewiest

    Destroy enemy God statues while protecting yours in this classic tug of war styled game, with added MOBA inspiration, in the battle at the far end of the lost realms.

    Posted in: Gods of Terminion
  • published the article Death by Fantasy

    Death by Fantasy by rutegar & team

    Death by Fantasy is a brand new adventure game that is fast-paced, easy to learn, and full of variety. Play as Raynor and his friends while infiltrating the world of Fantasy to track down the evil hybrid Maar. This game is in Beta and will be submitted to the Rock the Cabinet Contest. Please give it a try and let us know what you think!

    Posted in: Death by Fantasy
  • published the article Ling Slayers

    Ling Slayers by FunkyUserName

    Avsar needs your help! It's haunted by the Ling familiy and you are called to hunt them down. Ling Slayers is story driven RPG with survival elements which focus on micro mechanics and teamplay. The game is an experience for 1 to 5 players and was inspired by WC3: Zombie Hunters, by Gravit

    Posted in: Ling Slayers
  • published the article Doodad Hunt 2

    Doodad Hunt 2 by Bounty

    The battle between Doodads and Seekers continues. Take turns hunting down Doodads as a Seeker and avoid being caught as a Doodad. Adapt to constantly shifting shenanigans via random events that can assist or hurt the Seekers in their pursuit

    Posted in: Doodad Hunt 2
  • published the article Perfect Soldiers

    Perfect Soldiers by EivindL

    At a whopping 30 missions, Perfect Soldiers is the biggest original custom campaign for SC2 yet. Consisting of three parts (Crimson Moon, Amber Sun and Aureolin Eclipse), it features a long and engaging story-line, with a vast arsenal of characters, many twists and turns, and an incredibly high amount of original gameplay mechanics, including stealth infiltration, boss fights, MOBA-like battle scenarios, and much, much more!

    Posted in: Perfect Soldiers
  • published the article Vortex of the Void

    Vortex of the Void by Narudek

    Vortex of the Void is a 7 mission Protoss campaign about Tedis, a High Templar, and her hunt after Mal'Zar, who is attempting to resurrect his master Ulzar, The Dead God. This campaign takes place a few years after the largest Protoss battle in the galaxy took place: the Shadow Templar, Ulzar, was defeated on Aiur. Now his slave, Mal'Zar is gathering the shadow energy to bring his master back to life. His Rebirth can start a second eternal conflict. Tedis wants to stop this coming darkness and make eternal peace in the galaxy. She knows, there is a still chance to set the victory flag.

    Posted in: Vortex of the Void
  • published the article Rock the Cabinet 2015

    Rock the Cabinet 2015

    Quote:

    Today, we’re excited to announce the latest Blizzard Arcade contest, Rock the Cabinet 2015. If you were a part of the contest last year, then you've seen some of the amazing games the modding community has created in the past. This time around, we're recognizing the incredible efforts of even more creators and awarding them with over $30,000 in cash and prizes. To celebrate the Warcraft III assets we released earlier this year, the theme for Rock the Cabinet 2015 will be Fantasy. We want your best, brand-new game set in a magical world of your creation. We want to see swords and bows, dragons and goblins, orcs and elves, anything that will transport players into a fantasy setting. Though we’d love to see the Warcraft III models in action, they’re not required and you are absolutely welcome to use any and all tools at your disposal.

    Continue reading...

    Posted in: Rock the Cabinet 2015
  • published the article Broods Wrath Campaign

    Broods Wrath Campaign by Narudek

    Brood's Wrath is a 6 mission campaign with plenty of action and completely custom gameplay systems. The project features two difficulty levels and various numbers of balanced units.

    Quote:

    It started at Char before Kerrigan's return. One broodmother from many called Kelysa started her own evolution of zerg race. She was trying to combine many essences, zerg units, structures of DNA until she found the way how to move zergs to another levels. She upgraded zerg DNA and made drones more useful, created new zerg Town Hall which can morph multiple buildings instead of drones. Now her obsession is too strong, more than herself. She want to move zerg evolution higher than is now. She wants to combine hybrid and zerg essence from two different sources to create Ultimate weapon which can help her to conquer every plant in this galaxy.

    Posted in: Broods Wrath Campaign
  • published the article Bullettime

    Bullettime by Heuledero

    Up to 12 players can join in on a fast-paced competitive top-down shooter featuring six different game modes where you either face your opponents alone or in a team. There are 14 playable characters each with unique stats and abilities. Be smart and quick. Predict every single move of your enemies and dominate in the battle arena. In this game skill, reflexes, strategy and sometimes teamplay come all together to create this epic thrilling experience.

    Posted in: Bullettime
  • published the article The Antioch Chronicles

    The Antioch Chronicles by LucidIguana

    Quote:

    In 1998, not long after StarCraft was released, a mapmaker calling himself Auspex Turmalis (Ruben Moreno) released episode 1 of a custom campaign that he called The Antioch Chronicles. The campaign featured custom audio, perhaps most notable for how well Auspex reproduced the Protoss audio effects. Also impressive was the fact that Auspex recorded all of the character voices himself.

    Episode 2 was released in 1999. For the second campaign, creative duties were split between Auspex and Zeus Legion (Eric Dieter), with additional voice support acting by Ytse-Jam (Juan Mantilla) and Macbeth (Eric Ladd). By the release of Episode 2, the Antioch Chronicles had gathered a large and active fan base.

    Unfortunately, a promised Episode 3 never came to fruition. Still, the first two episodes did much to shape the early StarCraft modding community and remain in the popular conscious fifteen years later. For more information about the Antioch Chronicles, visit the website.

    Posted in: The Antioch Chronicles
  • published the article Curse of Tristram Updates

    Diablo: Curse of Tristram by egodbout

    egodbout is here to show us some UI updates and the first few minutes of gameplay of the Curse of Tristram. I have to say, this mod looks fantastic, it's unbelievable to me that these are the kinds of products we can create, when looking back on the mapping and modding that ensued back in the SC1 days, and even during the early days with SC2. /nostalgia

    Posted in: Curse of Tristram Updates