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    posted a message on [Blender/Request] Placement/WarpIn models

    I think I get the basics but, as I'm not a good user of Blender, I'm seeking something like aan in-depth tutorial or something like that. This is simply because I don't want to bother other users that know how to do this with requests such as "Could you make this placement for me?", or stuff like that. But thanks for bringing some light to the problem. The little I tried to do back in the days was all wrong.

    Posted in: Artist Tavern
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    posted a message on [Blender/Request] Placement/WarpIn models

    Hey, I'm opening this because I'd like to know how people make new WarpIn/Placement models. I assume they import an existing model to Blender and they change the "main" model to the new one they want. Let's take for example the Purifier Collection Mothership. How would I go on creating such models for that one? I imagine I'd have to import the Mothership WarpIn and Placement and swap the main mesh to the Purifier Collection one, but I can't get this working, probably because there are more things to be changed. Anyone who know how to do this would mind creating a tutorial for this?

    Posted in: Artist Tavern
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    posted a message on [Tutorial Request] Placement / WarpIn Models

    Yeah, I've seen that video but I'm not trully comfortable with 3DS Max. I can't seem to get the models properly imported. I'm using this importer but there are things it doesn't import correctly (dunno if I'm the only one having this problem). If I can have it working on Blender, I'd rather use it.

    Posted in: Artist Tavern
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    posted a message on [Tutorial Request] Placement / WarpIn Models

    Hey, I'm now to SC2Mapster. I've been wondering how ppl make those kind of models as I've been searching throught the forums and I see ppl requesting Placement / WarpIn models and doesn't seem to be that difficult (this, for example). For example, if I wanted to make both models for the Purifier Mothership from the Purifier Collection: how would I go on doing them? Do I have to use the models from the Tal'Darim one as a placement for making them? I'm using Blender with PrintIn's addon but I've 3DS Max 2011 installed with SC2 ArtTools too. I'd appreciate an step-by-step tutorial if anyone out there has enough time to do so.

    Posted in: Artist Tavern
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