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    posted a message on How to make a weapon miss a target?

    I have this missile turret which fires whenever ti sees a unit at 75 range and i want it to be delayed on its targeting and miss if the target unit moves. Not to be perfectly precise all the time. I tried using the TS sorts in the search, in the weapon and in the damage and didn't work. I have no idea where do i have to put the TS Random either on dmg effect, search effect or weapon. Same with the request percentage and count. Could somebody explain me how to do this.

    Posted in: General Chat
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