Hi I was looking at the model tutorial so I followed exactly the same. But the model won't change at all. It seems fine to me.
I tried the texture slot 'main' and 'main.diffuse' both but none of them worked.
I'm pretty sure that there are no typos. I looked up at the cutscene editor material page and just wrote the same. I looked up like 5 threads but I cant find why it doesn't works.
Also I have a problem with my perdition turret flame model event. I made a attack model actor and connected successfully and setting tint colors etc works perfectly fine. The problem is that I wan't to make it a little bit transparent. So I made a event 'Actor creation' into 'Set opacity'. But it was still opaque. I thought set opacity value wasn't low enough so I set it to zero. And still nothing changed. What could be the problem?
I just want to set the amount of resources when start and mineral/vespine geyser has. But I'm also curious about setting more complex things just like skins of units like from the Coop And Campaign units extension mode.
Hi I want to edit the light in some missile models or fire effect models.
I tried to use actor events to tint the whole model and used set light sepcular color event to change it. Also the halo color events too. But non of them worked. So I thought this isn't about actors but modeling problems so I came here from the data forum. I hope I came to the right place.
So what I could do currently is only shaping models in maya and unrapping the model with uv editior. I've never went through out of project type files not even exported some model type files.
And I've never have opened a .m3 type of model so I don't really know how it works.
It would be nice of you to kindly explain one by one due to my terrible broken english.
Hi I was looking through the model files for fun, then I found some cool missile model so I chose it to use for my new unit.
But there is a slight problem. The model is fine but the glaring visual effect ruins the model. So I'd like to change(Tint color, Brightness etc) or just erase the effect. But I don't know how.
Is it related to modeling problems? I do know how to handle maya but I'm new to it so my skills are elementary.
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Hi I was looking at the model tutorial so I followed exactly the same. But the model won't change at all. It seems fine to me.
I tried the texture slot 'main' and 'main.diffuse' both but none of them worked.
I'm pretty sure that there are no typos. I looked up at the cutscene editor material page and just wrote the same. I looked up like 5 threads but I cant find why it doesn't works.
Also I have a problem with my perdition turret flame model event. I made a attack model actor and connected successfully and setting tint colors etc works perfectly fine. The problem is that I wan't to make it a little bit transparent. So I made a event 'Actor creation' into 'Set opacity'. But it was still opaque. I thought set opacity value wasn't low enough so I set it to zero. And still nothing changed. What could be the problem?
pls help :C
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0.965986394557823
Hi I want to add some options in the lobby like game mode, max game time etc.
https://imgur.com/Es8nJu6
These ones
Is it a trigger? If so, what event do I use?
I just want to set the amount of resources when start and mineral/vespine geyser has. But I'm also curious about setting more complex things just like skins of units like from the Coop And Campaign units extension mode.
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Hi I want to edit the light in some missile models or fire effect models.
I tried to use actor events to tint the whole model and used set light sepcular color event to change it. Also the halo color events too. But non of them worked. So I thought this isn't about actors but modeling problems so I came here from the data forum. I hope I came to the right place.
So what I could do currently is only shaping models in maya and unrapping the model with uv editior. I've never went through out of project type files not even exported some model type files.
And I've never have opened a .m3 type of model so I don't really know how it works.
It would be nice of you to kindly explain one by one due to my terrible broken english.
0
In reply to DrSuperEvil:
0
In reply to DrSuperEvil:
0
In reply to DrSuperEvil:
0
In reply to DrSuperEvil:
0
In reply to DrSuperEvil:
0
Hi I was looking through the model files for fun, then I found some cool missile model so I chose it to use for my new unit.
But there is a slight problem. The model is fine but the glaring visual effect ruins the model. So I'd like to change(Tint color, Brightness etc) or just erase the effect. But I don't know how.
Is it related to modeling problems? I do know how to handle maya but I'm new to it so my skills are elementary.