Yeah, probably that the light is too dark, that it needs some orange flying thing (dont remember the name) and wind effect, some more doodates more visible in the lava, bigger SCV could be an idea also (it looks too small and it is not making the effect I wanted that was: the SCV, alone on a little place being flood of lava really soon and its last hope get destroy into huge minerals) I should make the lava raise slowly around the SCV. And what else, some more rocks, possibly plants, and there you go with the double lava fall where a SCV is going to die!
Aint this beatiful? Anyway, you must know that I spended most of my time for this map on the falls, and not around the falls. My goal was to creat those 2 falls realistic and without visual weird things. You know, when you place any type of water, it comes in fing huge square, so making it fit at three different levels was something.... kinda easy with patience. Just use the num pad, +, - and page up, page down, and there you go placing the rocks to hide bugs.
So, basicly, my goal is achieve. If later I feel to modify it, I will, if not, just too bad, there will be another WTE. xD
Interesting stuff. Nah, there is not too many pictures, I like to see in details =) I would have add some terran doodate on the middle rocks of the lava like if the base have been overflood by lava. Possibly some under it also, that we just see a little part emerging from the lava.
Here is my idea for further WTE: "Blizzard's WTE" =D
Probably that some of you noticed that Blizzard made some tutorials... for those who don't, bah, now you know! So, I propose to do the Blizzard's tutorial and we compare our maps =P It is a good time for those who don't know how works the Terrain module to start using it.
Also, for those who want to continute their map, you can look at the Trigger tutorial and start using some triggers to get a playable map with objective and things like that. xD
Wow, this is alot more interesting than your first picture. I like the way you put some (I don't remember the name...) gate, closing, whatever, the blue laser thing that folow the road. It's pretty nice. The elavated building with pub between them also is kinda good. But, I think the air baloon with pub should be more in the air... At the moment, it looks more like a crashing air baloon. It looks to fill a place that is already filled with the cars...
Anyway, I like the 4th picture with the global view. I just want to say, it is a very nice city, but... even if the camera is focussing on the green spot, it is not this that we see first. The green spot looks include in the city when we want the opposite. Am I wrong?
To be able to make some kind of stairs with the terrain tool would be by setting the units size to alot bigger... Why? Caus the terrain wireframe is made of small triagles (you can activate the view in the view tab) and to make those triangles make some kind of stairs, it would be kinda hard. By changing the units size, the terrain look smaller so you can use more triangles to make your stairs. But, more you will make the camera looks at more terrain, more it will lag. So, making stairs with the terrain, as far as I know, is not a great idea... except if you really want to pass few hours with triangles and headache. =D
So, how to make stairs then? I think there are some kind of doodate that are stairs. I also know that there is a Terrain object that are stairs, but I don't think it would correctly work with your actual terrain... um, you can also use of imagination =D Use rocks and modify their X,Y,Z setting, use broken things, whatever.
Good luck :) If someone have more idea about making stairs, just share it =)
Ok, hum, I don't think this is the exact right place to post this, but, it could be. I want to make another video; of course, we never end making some :) The thing is that I would like some help for the triggers and possibly the terrain. I wont show my timeline, but I can make you hear the song. Depending of what happend, if someone want to help me, we could make a terraining for my video. It will mostly sure, be a kind of big city, great sky, cars, civilans, etc. The one that get the closer of my idea will be taken and possibly modified to make it works for my video. And the one that will help me for the triggers will know the timeline and what I want to do etc.
So, this could be a video signed Sc2Mapster (if I can have the short clip that shows the logo in the begenning) Every names of every person that will have work on the clip will be show at the end. I hope to make this, my best cinematic ever made =P
0
I should think to do this xD It could be great ^^
0
At ->
http://us.battle.net/sc2/en/game/heart-of-the-swarm-preview/
This sound pretty cool ^^
0
@Mozared: Go
Yeah, probably that the light is too dark, that it needs some orange flying thing (dont remember the name) and wind effect, some more doodates more visible in the lava, bigger SCV could be an idea also (it looks too small and it is not making the effect I wanted that was: the SCV, alone on a little place being flood of lava really soon and its last hope get destroy into huge minerals) I should make the lava raise slowly around the SCV. And what else, some more rocks, possibly plants, and there you go with the double lava fall where a SCV is going to die!
Aint this beatiful? Anyway, you must know that I spended most of my time for this map on the falls, and not around the falls. My goal was to creat those 2 falls realistic and without visual weird things. You know, when you place any type of water, it comes in fing huge square, so making it fit at three different levels was something.... kinda easy with patience. Just use the num pad, +, - and page up, page down, and there you go placing the rocks to hide bugs.
So, basicly, my goal is achieve. If later I feel to modify it, I will, if not, just too bad, there will be another WTE. xD
0
So here is my contribution for this week. I enough liked it to make a video so, um.... I hope you are not that SCV.
Of course the idea was not to make the CC and the SCV the center of attention, even if it is, but the double lava fall. =)
0
Interesting stuff. Nah, there is not too many pictures, I like to see in details =) I would have add some terran doodate on the middle rocks of the lava like if the base have been overflood by lava. Possibly some under it also, that we just see a little part emerging from the lava.
0
@dimfish: Go
Why don't you participate instead of just looking? :D
0
Here is my idea for further WTE: "Blizzard's WTE" =D
Probably that some of you noticed that Blizzard made some tutorials... for those who don't, bah, now you know! So, I propose to do the Blizzard's tutorial and we compare our maps =P It is a good time for those who don't know how works the Terrain module to start using it.
Also, for those who want to continute their map, you can look at the Trigger tutorial and start using some triggers to get a playable map with objective and things like that. xD
Terrain tutorial http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/terrain/
Trigger tutorial http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/trigger/
Main page http://us.battle.net/sc2/en/game/maps-and-mods/
There is also two more tutorials, one for publishing, that will not really be usefull for WTEs, one for Missile movers, what is a bit complicated.
I'm still looking for help for my video though. I wont be able to do a video as epic as the song without help xD
0
@SheogorathSC: Go
Wow, this is alot more interesting than your first picture. I like the way you put some (I don't remember the name...) gate, closing, whatever, the blue laser thing that folow the road. It's pretty nice. The elavated building with pub between them also is kinda good. But, I think the air baloon with pub should be more in the air... At the moment, it looks more like a crashing air baloon. It looks to fill a place that is already filled with the cars...
Anyway, I like the 4th picture with the global view. I just want to say, it is a very nice city, but... even if the camera is focussing on the green spot, it is not this that we see first. The green spot looks include in the city when we want the opposite. Am I wrong?
SheogorathSC, you want to help me with the terrain for a video? And if you know the triggers a little bit, this would be cool. =P http://forums.sc2mapster.com/development/terrain/14658-terraining-exercises-global-information-idea-thread/?page=3#p46
0
@Mozared: Go
Hahaha :D
0
This is not exacly what I wanted to create but anyway... xD We will get better with pratice...
0
@ktilkath: Go
To be able to make some kind of stairs with the terrain tool would be by setting the units size to alot bigger... Why? Caus the terrain wireframe is made of small triagles (you can activate the view in the view tab) and to make those triangles make some kind of stairs, it would be kinda hard. By changing the units size, the terrain look smaller so you can use more triangles to make your stairs. But, more you will make the camera looks at more terrain, more it will lag. So, making stairs with the terrain, as far as I know, is not a great idea... except if you really want to pass few hours with triangles and headache. =D
So, how to make stairs then? I think there are some kind of doodate that are stairs. I also know that there is a Terrain object that are stairs, but I don't think it would correctly work with your actual terrain... um, you can also use of imagination =D Use rocks and modify their X,Y,Z setting, use broken things, whatever.
Good luck :) If someone have more idea about making stairs, just share it =)
0
Ok, hum, I don't think this is the exact right place to post this, but, it could be. I want to make another video; of course, we never end making some :) The thing is that I would like some help for the triggers and possibly the terrain. I wont show my timeline, but I can make you hear the song. Depending of what happend, if someone want to help me, we could make a terraining for my video. It will mostly sure, be a kind of big city, great sky, cars, civilans, etc. The one that get the closer of my idea will be taken and possibly modified to make it works for my video. And the one that will help me for the triggers will know the timeline and what I want to do etc.
So, this could be a video signed Sc2Mapster (if I can have the short clip that shows the logo in the begenning) Every names of every person that will have work on the clip will be show at the end. I hope to make this, my best cinematic ever made =P
0
@Telthalion: Go
Weird, interesting but weird. xD The trees don't really look 3D... It looks like a tree in Starcraft 1 Hahaha.
0
@Redknox1994: Go
I like the second picture where we can see the ground made of at less 5 textures.
0
@Cbrag: Go
Pretty dark... Kinda hard to see the details... Anyway, gj.