tnx for the map and help, i think i should be able to get be able to get it working for my map now. iv been looking for the if then triggers forever as well lol
I'm trying to make it so when a buildings health is brought down its changes possession to the player that did the damage, then make it so said building will spawn units on a timer. I can't seem to find anything on it if anyone knows of any tutorials or posts that could help that would be great.
Yeah i figured that one out after a bit of trouble shooting still seems weird i can't just take the old effect out all together kind of clutters everything up
There's the screen shot, i don't see any minus button next to it. i did the same with some ghost units and they work despite it but the cannon unit doesn't
Hey, i just made a new unit and i'm at editing its weapon, but when i make a new damage effect and apply it to the weapon i cant remove the old effect off
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tnx for the map and help, i think i should be able to get be able to get it working for my map now. iv been looking for the if then triggers forever as well lol
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I'm trying to make it so when a buildings health is brought down its changes possession to the player that did the damage, then make it so said building will spawn units on a timer. I can't seem to find anything on it if anyone knows of any tutorials or posts that could help that would be great.
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In reply to DrSuperEvilGamepedia:
Yeah i figured that one out after a bit of trouble shooting still seems weird i can't just take the old effect out all together kind of clutters everything up
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There's the screen shot, i don't see any minus button next to it. i did the same with some ghost units and they work despite it but the cannon unit doesn't
0
Hey, i just made a new unit and i'm at editing its weapon, but when i make a new damage effect and apply it to the weapon i cant remove the old effect off