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0
Hmm... sounds interesting, after exams gonna try it out.
Thank you very much
Hi all!
I was thinking of a way to make units gain experience by harvesting resources rather then killing units.
And I've found that there is a way to gain experience by dealing damage.
And I was thinking that maybe gathering is actually damaging the mineral field?
My struggle with this subject tortures' me for several days already and it seems that I can't find a way to achieve such behavior.
May be some of you out there got an idea how to make Veterancy type behavior to benefit from gathering ability/skill?
Or may be it even should be upon Return Cargo ability? Anyhow, I'm really lost here. May be some of you out there knows how to achieve this?
Thx in advance!
0
Hmm... sounds interesting, after exams gonna try it out.
Thank you very much
0
Hi all!
I was thinking of a way to make units gain experience by harvesting resources rather then killing units.
And I've found that there is a way to gain experience by dealing damage.
And I was thinking that maybe gathering is actually damaging the mineral field?
My struggle with this subject tortures' me for several days already and it seems that I can't find a way to achieve such behavior.
May be some of you out there got an idea how to make Veterancy type behavior to benefit from gathering ability/skill?
Or may be it even should be upon Return Cargo ability? Anyhow, I'm really lost here. May be some of you out there knows how to achieve this?
Thx in advance!