When I try to update one of my dependencies in 2.0.4 it just hangs forever on 'Checking Dependency References' until I finally get frustrated and ctrl-alt-delete out of the editor. Updating a dependency used to take a few seconds, now it either takes a ridiculous amount of time (I waited over 6 minutes before I snapped) for which I do not have the patience, or it just doesn't work at all.
I don't understand why the dialog is even relevant. It's only there to show that the system is keeping track of units moving in/out of the region. I am not trying to create your map for you...I was creating an example system to demonstrate a solution to your problem which you could use.
Using a region created around unit will not work unless the unit is defined by value rather than variable. That is why I have used the region attach method.
I am done trying to help you with your questions on this forum. When I have tried to help you in the past you either don't respond at all or respond with the tiniest issues which are so easily solved it's as if you haven't even tried to do anything on your own. I make a map demonstrating the exact solution to your problem and you don't even bother looking at it. This isn't a good way to encourage people to help you.
You aren't going to improve like this, at some point you are going to have to dive in and try to do some problem solving yourself through trial and error and exploring the editor.
I see absolutely no reason why you couldn't check if each unit in a unit group is in that region.... here is another version which does exactly that by adding like 3 lines.
I noticed that all of my buttons now default the text color to the same color of the button, ignoring the style color of the text. It made my dialogs go from looking pretty nice to terrible, is this problem related?
I am just going in to check the impact of the patch on my map. Can somebody paint a clearer picture for me of what this bug is and what exactly I should be looking for?
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Yeah I tried it again and let it hang for 20 minutes. It's definitely messed up.
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When I try to update one of my dependencies in 2.0.4 it just hangs forever on 'Checking Dependency References' until I finally get frustrated and ctrl-alt-delete out of the editor. Updating a dependency used to take a few seconds, now it either takes a ridiculous amount of time (I waited over 6 minutes before I snapped) for which I do not have the patience, or it just doesn't work at all.
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Great find! This will drastically reduce the time it takes me to fix my map!
Thank you for your help Ahli.
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I don't understand why the dialog is even relevant. It's only there to show that the system is keeping track of units moving in/out of the region. I am not trying to create your map for you...I was creating an example system to demonstrate a solution to your problem which you could use.
Using a region created around unit will not work unless the unit is defined by value rather than variable. That is why I have used the region attach method.
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You didn't even look at it the first time?
I am done trying to help you with your questions on this forum. When I have tried to help you in the past you either don't respond at all or respond with the tiniest issues which are so easily solved it's as if you haven't even tried to do anything on your own. I make a map demonstrating the exact solution to your problem and you don't even bother looking at it. This isn't a good way to encourage people to help you.
You aren't going to improve like this, at some point you are going to have to dive in and try to do some problem solving yourself through trial and error and exploring the editor.
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Yeah I will probably have to switch to labels which will be pretty annoying., I liked having the highlight color.
I made a before/after comparison image and posted it on the bnet forums.
https://dl.dropbox.com/u/49867307/Overlays/dialogbuttonissue.jpg
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I don't even understand how to set the color to 'automatic' all I see is the normal color settings.
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I see absolutely no reason why you couldn't check if each unit in a unit group is in that region.... here is another version which does exactly that by adding like 3 lines.
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I noticed that all of my buttons now default the text color to the same color of the button, ignoring the style color of the text. It made my dialogs go from looking pretty nice to terrible, is this problem related?
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I am just going in to check the impact of the patch on my map. Can somebody paint a clearer picture for me of what this bug is and what exactly I should be looking for?
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Here is an example map.
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You can create a region before the game starts and attach it to the unit later, and base the 'enters region' off of that region.
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I feel like using unit enters region would be the most efficient way so it only runs when the unit comes near it.
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Yeah that definitely looks closer to the normal UI than it did previously. I wonder if the lighting is related to the map?
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You might find this thread helpful for your second question:
http://www.sc2mapster.com/forums/development/triggers/48348-solved-stacking-images-and-slowly-removing-top-image/#p17