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    posted a message on Terratron(need some suggestions)

    Make it move like a real megazord. To do that, you will have to move the tank of the feet forward and the tank of the other feet backward while everything moves forward.

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    @Ardnived: Go I added your suggestion about Dota being the best map in WarIII. :)

    People, I need more suggestions for debate!!!

    What would you like to debate about?

    Posted in: Project Workplace
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    posted a message on Zealot's double attack can cause trigger bugs.

    This is easy to solve. Create a global variable boolean called zealotAttackedAlready = FALSE.

    Then, in the trigger condition you put: if (zealotAttackedAlready == FALSE) which means (Do this only if the zealot has not attacked). The first action of this trigger will be: Set zealotAttackedAlready = TRUE. Then, every other attack will not be executed by the trigger until you set this boolean to false again (maybe after some seconds).

    Posted in: Miscellaneous Development
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    posted a message on players who leave

    @Fropper: Go

    If player leaves, then: pick each unit owned by triggering player : Set owner of picked unit to neutral.

    Posted in: Miscellaneous Development
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    posted a message on [Video] My map is weird

    @Ardnived: Go You are definitely right. I should not overload the joke ones. However, I only told here the joke ones. Right know, I would say 40% is serious. Here is some of the serious one: "Women have harder life than men" "Obama is better than Bush" "People should not live together before marriage" "Aboriginals should be treated diferentially" "Doctors should be allowed to prescribe contraception for girls under the age of 16" "It's wrong to download music without permission from the internet" "Violence on TV makes people violent" "Universities should accept Wikipedia as a reference work" "Kids should not talk to strangers" "Discretion is more important than honesty"

    That's enough. I don't want to tell too much because I want to keep the element of surprise in the game. There is serious debates, polemic debates, fun debates, and joke debates that only playing to know about. :)

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    I ALWAYS think in arguments for both sides before adding a thought in this map.

    Here is the arguments:

    Doors are windows

    Defending: 1. Windows are holes in the wall, exactly like doors. 2. You can enter in the house using a window, so it's like a door. 3. If you make a house in a tree like a hobbit house, the windows have the same size; and therefore, there's no difference from doors. 4. Doors are made with the same material of the windows. They have a lock like a window and they open like a window.

    Arguing against: 1. You cannot cross a window as easy as a door. 2. People will notice if you enter in your home every day by the window, and if they notice, it means there is some difference. 3. They have different definitions in the dictionary, so they are different things.

    Angels have wings

    Defending: 1. The churches have pictures of angels and in all pictures they have wings. 2. If you type angels in google images, it will show lots of pictures of people with wings. 3. They are suppose to live in the clouds and to live there you have to be able to fly. 4. Many stories tell about angels and they all have wings.

    Arguint against: 1. The wings can only symbolizes the freedom, it doesn't mean that they must have wings. 2. Some stories also tell they emanates light, and if they are like you cannot see any wing, and maybe the format of the light creates the illusion of a wing. 3. Wings are for birds, and angels, being superior creatures, cannot be compared to birds. 4. The idea of wings come from a limited view that you can only fly if you have wings. Rockets can fly without wings, so why an Angel cannot? 5. The idea of wings come from the dream men have to be able to fly, so they thing that perfect creatures have to have wings, which is not true.

    But, of course I need people's opinion. Do you think I should add these 2 "thoughts" in this map or not?

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    The game has only 200 thoughts for debate. I want to have at least 300 when I release the map on tuesday. Please, just send me some and I will add (if there's arguments in both sides).

    Here are some I thought today while doing my homework: "Stars cause insomnia." "Humans are superior to animals." "Angels have wings." "Doors are windows." "Nuclear missile is never detected." "Mermaids cannot swim." "People play custom maps because they suck at melee." "Alarm clocks are evil" "There is a cow-level in starcraft 2"

    PLEASE, SEND YOUR SUGGESTIONS! WE NEED DEBATES :D

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird
    Quote from depthsofchaos: Go

    @RodrigoAlves: Go

    I don't really understand it, you can't access the name of players (because of no conversion from text to string) or any data unique to the player so how do you encrypt their name or do an encryption based on it?

    By replacing letters for unique strings. Texts can have substrings replaced by other substrings.

    Eg.: In the name of the first player in the ranking, the letter A becomes "#$@*["#}}"C()\. Then, this new text is replaced again. For example, the symbol # becomes %%$. This symbols must be unique to avoid replacing a symbol that is half of one letter and half of the other letter. Then, to decrypt it, you just have to replace again using the inverse matrix.

    I just realize right now that all the chars that are not part of the key must be replaced by a null string (""). Some players would be able to change the name using letters that aren't part of the keys. I fixed this glitch already. Now there's no way to change names.

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird
    Quote from depthsofchaos: Go

    But even if you get this to work people could just cheat by swapping the top players name to their own

    I'm using different crypt keys for each name and score. So, swapping will not go anywhere. If the player swap his score, he will lose it forever.

    Quote from depthsofchaos: Go

    Anyway I like the idea and it can be improved further like by adding custom debate topics on the start of the game and have the players vote for the worthy ones.

    This is a good idea, but the players have to choose many options already, and I'm trying to keep the game as simple as possible. If the players want a custom debate, they suggest here and I will add as the "thought of the week." The thought of the week is a debate that is not random (At least 3 players must ask for it inside the game). The game displays the Thought of the week and the name of who suggested it, so the players can decide if they want to debate this thought. It's a simple version of a "custom" debate since all the weekly thoughts I will get from here (or from youtube).

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird
    Quote from Hookah604: Go

    Quote from vjeux: Everyone saves the first 10 scores. And at the beginning of the game, all the participants give their top 10 to the others and synchronize so they all have the same top 10. I guess that’s how you did it. ——

    Thats what I wanted to make for my map just for fun, but than I forget it as I thought it wouldnt spread fast enough… I wonder how it will work onRodrigoAlves’s map in real.D (its really depends on how much players does the map have and how fast the map. And in the current custom map system you either have huge amount of players or no players.)

    You are in the right way. For the player view, he does only see the most updated ranking, so he thinks the ranking updates in real time. It's very hard to realize that the ranking does not update in real time, specially if lots of players are playing.

    You should try to implement :). However, you will see some bugs showing up. One I had trouble with is the same player twice in the ranking. Imagine that player A goes to the first place in the ranking playing with B, and B plays with C that had also played with A. Both B and C have player A in the top ranking, but there's NO WAY to compare 2 texts values (since names are text values) to check if the C in A's file is the same C in B's file. As a consequence, the next game the player C is in first AND second place in the ranking. That gave me headache. The way I found to solve it was not allowing 2 players with the same score in the ranking (If there's 2 players with 255 points, the last one to score will be displayed with 254 points). However, imagine that B played with C a long time ago while C was the third place. Then, C plays with A and goes to the first place and now has a different score. Then, A plays with B, both have C in their top rankings, but C has not the same score, and therefore will be twice in the ranking (First and Third place). If I let this happen, after a while, the whole ranking will always have the same player. The way I solved this was storing a number in C's computer in the same SECOND he gets in the ranking. Then, this number is used to check if he is not in the ranking. The number is only in C's computer, but that is enough since C must be playing to score and goes up in the ranking (he can go down, but he can never go up without being in game). When he scores, if he has this number, the player above him in the ranking will swap position with him (Im not comparing names, i'm just comparing this number), and when B plays with A, the merge sort in the beggining of the game will just exclude the old C score. ;) However, that open doors for player B playing with A and getting into the first place. Since C is not in the game, his number is not updated; and therefore, when C plays with B, both will have their numbers pointing to the first place. To solve that, the map also do a sorting in the current players' numbers in the beggining of each game.

    Of course, everything is crypted, so the players cannot mess up with this numbers (and there's also values mixing all numbers together in functions to check if the player didn't mess up with anything). If they mess up with this number, oh god, there would be the same player in all positions of the ranking...

    I haven't tested it with large groups of people, but in all my tests, the ranking seems to be working perfectly. It might have some bugs that I haven't notice yet, but I don't think they will be major things. I have to play first to really see my ranking working for large groups of people. :)

    But that's not the most complex code in my map. This is the third most complex. The second one is the criptography and the first one is the code to choose the players to play in a way that most of people plays and doing what they want to do. This system is so nice that if you want to play, you WILL play - 100% sure - even though it selects randomly. This code is really HUGE! because it includes many exceptions, such as if a player that is debating leaves the game in the middle of the debate (in this case, the round will be draw and a new thought will be instantly generated).

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    @Ardnived: Go

    Quote from Ardnived: Go

    Why not suggestions here?

    That would be a really good idea. I will read every "thought" people leave here, and I will add most of them into the map. The best ones will be the "thought of the week" and it will show the name of the player who suggested (during the whole week).

    The thought of the week is the only debate that can be "asked" to the system. All the other ones are random. After one week, the "thought of the week" becomes one of the random ones and the map gets a new thought of the week.

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    @culpfiction: Go

    Awesome, I will add the first two in my map! ;) Thanks.

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    @Aenigma: Go

    I'm using entertainment 'thoughts' Here is some of them for debate:

    "A chair is not always a chair" "Windows copied Mac" "The world is going to end in 2012" "Starcraft is a sport" "Twilight is a good movie" "Justin Bieber is not gay" "Children should be hit in school as a punishment" "The reason for much matrimony is patrimony" "Food is an important part of a balanced diet" "Pokemons are evil" "There is aliens living around us" "Vegetables can talk" "A joke is a very serious thing" "Asians are the best Starcraft players" "Dragons are not friendly" "Vegetarians hate plants" "Money grows on trees if you know how to plant" "Life is a disease" "1+1 is not always 2" "Cats have 7 lives" "People can sue mother nature" "Electricity comes from electrons and morality comes from morons" "Black is not a color" "Storks bring babies" "Penguins are good pets" "If there is a perfect man, he is gay" "Warcraft is better than Starcraft"

    Someone on youtube suggested "The earth is flat." I've done some research, there's communities with hundreds of people who use serious arguments defending it. It can lead to really fun debates. The game has some serious debates, but I'm trying to let the serious one to be a minority. Also, the players can vote to change thought if they don't like it.

    The map has right now 170 thougts + the thought of the week, but I'm planning to add A WAY MORE. So, please, leave suggestions on youtube. I just need suggestions :)

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird

    @vjeux: Go

    Yes, sort of, but there's much more code involved, including a code to not allow the same player twice in the ranking. Also, everything is crypt to avoid cheaters, and the way it spreads (like a virus) you cannot even notice that there's no server hosting the ranking. The ranking works! You score, you get to the top, you go eat, and in less than 1 hour your name will be everywhere.

    Posted in: Project Workplace
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    posted a message on [Video] My map is weird
    Quote from Hookah604: Go

    hmm, what you mean under online ranking?

    It means that if you get your name into the ranking, everyone on battle.net playing this map will know about that. You don't have to be in the game, the ranking updates everywhere. How I made it? I will write a tutorial later, but not yet because I don't want to spoil the surprise since no one never did that before. Play the map on day 27 and see if you can figure out =)

    Posted in: Project Workplace
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