Woah that mecha stukov looksso awesome, and such high quality!
I agree that the Umojan skins are a bit lacking. I think the Umojan marine is awesome, so is the banshee with the thrusters rather than propellers. The Umojan ghost is cool, but has a low quality texture. I also quite like the battlecruiser (though I just like new battlecruisers anyway) as it has upgraded wings and some extra cool front prongs.
I also think the golden Protoss are not very good. It's mostly just a texture revamp (they made them REALLY shiny or the nerazim purple) and added very little new parts. The only decent one is the archon, because they made it like SC1. The mothership is also cool but only really because of the new texture. The mothership shield is much more pronounced.
i like the simulat zerg but I personally would prefer cyborg UED controlled zerg. Like what you did AV.
Wow! Those models look awesome! Even, better they look like the robot marine models I wanted for my campaign that I was going to ask you about sometime!
City Park is finished, still need the 3D foliage grass which I will do near the end of the development process.
Also BTW if anyone has noticed, I don't use Dropbox or Imgur or anything, I just use Discord, which apparently keeps a permanent image and link to that image that I can use here.
Woah, those junker/mercenary buildings look so much better than blizzard's junker/mercenary buildings. Also what is that tower with a turret on it? If it's not just a tower with a turret on it.
I have begun work on a new campaign that I am calling Forgotten Brood (though I may change the name). This campaign is set after Nova Covert Ops and is very roughly based around my map Stranded on Krydon Renewed. The first mission is set on the planet Krydon, the zerg are invading and you have to escape and evacuate the planet.
The second mission is getting back to Krydon in an attempt to take it back from the zerg.
The third mission is called Stranded on Krydon and your flagship battlecruiser gets damaged then crashes on the planet Krydon and you have to defend it.
0
In reply to Alleyvipersc2:
0
In reply to Alleyvipersc2:
0
In reply to Hammer107:
0
Hi all,
I am having an issue with the way that the road doodads overlap each other and which one goes on top.
Does anyone know or have suggestions of how to fix this problem?
0
In reply to JayborinoPlays:
0
In reply to Alleyvipersc2:
0
In reply to VastanX:
In reply to EDHRIANO:
0
More Progress of Mission 1:
City Park is finished, still need the 3D foliage grass which I will do near the end of the development process.
Also BTW if anyone has noticed, I don't use Dropbox or Imgur or anything, I just use Discord, which apparently keeps a permanent image and link to that image that I can use here.
0
I an so using these models, even if that means I have to change the textures to non UED.
0
In reply to Forge_User_37739087:
0.951560818083961
My god. That looks awesome, and deadly!
0
More Progress of Mission 1:
City Park (WIP) the park still needs 3D grass and I am going to put some benches in those 'holes' in the forest.
0
In reply to EDHRIANO:
0
Progress of mission 1:
Suburb:
City:
Krydon Spaceport (WIP)
0
Hello everyone!
I have begun work on a new campaign that I am calling Forgotten Brood (though I may change the name). This campaign is set after Nova Covert Ops and is very roughly based around my map Stranded on Krydon Renewed. The first mission is set on the planet Krydon, the zerg are invading and you have to escape and evacuate the planet.
The second mission is getting back to Krydon in an attempt to take it back from the zerg.
The third mission is called Stranded on Krydon and your flagship battlecruiser gets damaged then crashes on the planet Krydon and you have to defend it.