how do i fix this issue when a unit uses his morph upgrade to change into a stronger all 7 upgrades work but the last one creates like a duped unit so you see 2 units. how do i fix this? pretty much i need help finding a proper way to remove the before unit and only show the after unit.
its a zombie map and ppl make money and exp off kills during the night, but i have a trigger that i want to make all the zombie die on day break without giving the players exp and money for the kills they arent killing.
and i have an endless night mode that needs zombies to die on at the end of every night
right now i have it flagged of its day or not. but it comes back to endless nights issue.
as fas as i know its a bad bug in the editor, due to the fact that the kill (picked unit) triggers it when in fact it shouldnt cuz no player killed it.
when i use this (dunno how to make code tags here)
i wanna know how to make the Kill Unit NOT trigger the unit dies
Quote:
Unit Group - Pick each unit in Zergs and do (Actions)
Actions
Unit - Kill (Picked unit)
its triggering my Gain XP trigger
Quote:
Events
Unit - Any Unit dies
Local Variables
Conditions
(Triggering player) == 15
(Killing player) != 0
(Killing player) != 15
Day == false
Actions
more triggers
the map coded wise is complete im now seeking a way to do a map layout that looks somewhat like silent hill theme, if someone can do a day and night system where the spawns only appear at night that would be EPIC also make it so night time has no vision. here is the map feel free to do w/e with it.
if anyone wants to team up with me on this map feel free to add me in msn - [email protected] leave a msg on who u are.
0
im confused on this lol
0
how do i fix this issue when a unit uses his morph upgrade to change into a stronger all 7 upgrades work but the last one creates like a duped unit so you see 2 units. how do i fix this? pretty much i need help finding a proper way to remove the before unit and only show the after unit.
0
sorry for the bump but does anyone how to update the fog when a unit is replaced while in the FOG
0
its for mineralz i dunno if uve played that map or not best way i can say what i wanna do.
0
if i use remove unit it looks tacky cuz the units just vanish and not die
0
its a zombie map and ppl make money and exp off kills during the night, but i have a trigger that i want to make all the zombie die on day break without giving the players exp and money for the kills they arent killing.
and i have an endless night mode that needs zombies to die on at the end of every night
right now i have it flagged of its day or not. but it comes back to endless nights issue.
as fas as i know its a bad bug in the editor, due to the fact that the kill (picked unit) triggers it when in fact it shouldnt cuz no player killed it.
0
when i use this (dunno how to make code tags here) i wanna know how to make the Kill Unit NOT trigger the unit dies
its triggering my Gain XP trigger
0
im having a weird bug, to go from rank 1 to rank 2 reqs min 100 kills, my unit passes 100 kills doesnt get anything
0
its a bug to be fixed by blizzard later. right now the editor very poor support for FPS just wait a few patches see what they make.
0
this engine doesnt work for use. all the triggers come blank and broken
0
aww man only money i was hoping for some girls XD
0
i can help test maps if i can get ppl to help me test my maps. feel free to add now, im giving permission to do so.
Goku 934
if im busy, im busy working or playing with friends.
the help im looking for is pro trigger debuggers.
also my main play times are from 6pm to 3am
also search for Kaotic Arena help get it top its playable without me there.
0
the map coded wise is complete im now seeking a way to do a map layout that looks somewhat like silent hill theme, if someone can do a day and night system where the spawns only appear at night that would be EPIC also make it so night time has no vision. here is the map feel free to do w/e with it.
if anyone wants to team up with me on this map feel free to add me in msn - [email protected] leave a msg on who u are.
0
oh didnt know lol but yea its so dam adv LOL alot of ppl can learn these triggers from these maps. what i wanna know is how constants are used.
0
http://filebeam.com/01a943f8e2725f05676c3681d2544535
its legit and 100% clean. its 8 megs too.
enjoy. its a SM rip btw