Thanks for taking the time to comment, I do appreciate the security stability updates with the new site, those are very good improvements, its mainly the style of the old site that we lost, thanks for sticking with us and I hope that in a few months things look better.
Sigh, I know you intended well, but this has turned a unique, working and visually appealing, if dated website with good features for a mapmaking community into a generic whitewashed curse advertisement that highlights thing that don't need to be highlighted, be they the most popular things already (Mass recall...) or just ancient and broken (6 year old mass recall).
I do appreciate the effort, its just that nostalgia in this case is stronger then I expected.
OK, I know there are things to fix, but friends suck for testing, I need you guys, if its not fun, SAY what would make it more fun, I am willing to change, add, remove, whatever.
Gotta agree, as a community a lot of the older asset have more downloads, but are abandoned. Switching it back to listing by time as default would be beneficial.
Also losing all the PM`s sucks, there were conversations and work in there that is now lost
No issue between us, The mods play very different. Sorry if my message sounded accusative. I was just saying that the mods are different, and we shoulc keep them different.
Its Koprulu:Legacy on bnet, I have not made a project page here.
3 years of work on a mod in what spare time I have goes down the drain because of a bug, so stupid. It let me publish, it worked, but something broke and now the published versions of both crash, and I cannot open either to fix a bug that isn't caused by me. FU blizz,
Okay so I can edit them now. But when I published and test in game they don't load... and theres no bugs. The editor must be screwing up the files, because changing the HP value of a marine by one breaks the game..
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Before this goes further, I'm assuming you have a campaign dependency?
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Thanks for taking the time to comment, I do appreciate the security stability updates with the new site, those are very good improvements, its mainly the style of the old site that we lost, thanks for sticking with us and I hope that in a few months things look better.
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Does this even work now... Tired of mass recall...
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Sigh, I know you intended well, but this has turned a unique, working and visually appealing, if dated website with good features for a mapmaking community into a generic whitewashed curse advertisement that highlights thing that don't need to be highlighted, be they the most popular things already (Mass recall...) or just ancient and broken (6 year old mass recall).
I do appreciate the effort, its just that nostalgia in this case is stronger then I expected.
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OK, I know there are things to fix, but friends suck for testing, I need you guys, if its not fun, SAY what would make it more fun, I am willing to change, add, remove, whatever.
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Gotta agree, as a community a lot of the older asset have more downloads, but are abandoned. Switching it back to listing by time as default would be beneficial.
Also losing all the PM`s sucks, there were conversations and work in there that is now lost
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I suggest a different background, though get that its still WIP
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@urzaiz87:
No issue between us, The mods play very different. Sorry if my message sounded accusative. I was just saying that the mods are different, and we shoulc keep them different.
Its Koprulu:Legacy on bnet, I have not made a project page here.
Its good to see you working on this again.
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The model could use an animation for siege mode, like the liberator. Theres no need to split it up other then convention.
The issue is the textures are very out-dated compared to other SC2 models, which makes it noticeably, older...
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Hmm, I guess take a look, or remove/ re-add stuff till it breaks then solve.
Thanks Funky.
Edit: Literally thousands of pages worth of garbage in one of the charge counts, thats new...
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Ok, sorry that I've been posting a lot here. Usually I am able to fix editor bugs without much trouble. Though now it seems they are isolated.
Funky, I'll PM you the TBA map I am working on, It loads in editor but does not load in game, and I've scoured it for hours to no avail.
Sorry Guys, just annoyed.
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3 years of work on a mod in what spare time I have goes down the drain because of a bug, so stupid. It let me publish, it worked, but something broke and now the published versions of both crash, and I cannot open either to fix a bug that isn't caused by me. FU blizz,
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Aaaand now I cannot edit again, Screw this shit. Reinstalled, cleared editor registry, and its corrupting maps to be unplayable. I am done.
(for tone, I had to remove several swears for my sense of decency)
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Okay so I can edit them now. But when I published and test in game they don't load... and theres no bugs. The editor must be screwing up the files, because changing the HP value of a marine by one breaks the game..