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    posted a message on Starmap view

    Starmap models were apparently inserted in the game files at one point or another. They can be used with cameras to get a pretty nice view of the planets. There also a broodlord portait in here for additional concept ideas.

    Note: If you havent explored the game models yet, the actual planets are teeny tiny, smaller than a zergling with a huge hemisphere backdrop for stars and a flat square for detailed backdrops. I also didnt take the time for the views to be perfect, just enough so that it fills up the screen.

    Another note: With this method, one could make a psuedo-starmap with these models placed somewhere secluded in a corner and the use of dialogs. You could also get screen-sized portaits for anything you might desire, like a story or hero selection. (flip through faces until you reach the hero you want to use, or something like that.

    - Updated with Monlyth which was quite odd, it has an duplicate directly behind it which cannot be seen when looked at with the intended lighting

    Check it out

    http://www.sc2mapster.com/maps/starmap-view/

    Posted in: General Chat
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    posted a message on Planet models

    There are starmap planet models in the files now, but they are extremely small and have huge sphereical backdrops like portrait models do.

    You could take a stab at those maybe.

    Posted in: Artist Tavern
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    posted a message on How does map popularity actually work?

    By games i created im pretty sure it means started as well.

    Posted in: General Chat
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    posted a message on SCII DotA: Storm of the Imperial Sanctum: Beta Testing

    Just a small gripe about the infestor hero:

    The infested terrans that you spawn either need a movement speed increase or a longer duration. They are useless as soon as someone walks 20 feet away from them.

    Posted in: Miscellaneous Development
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    posted a message on How to organize a map test?

    The SC2 Dota map, as mentioned above, is uploaded onto battle.net with a clear -beta- tag on it and is being tested. All it takes is a little popularity boosting to get it played and tested.

    Posted in: General Chat
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    posted a message on Moving the in-game UI?

    I was fiddling around with the concept of C&C+starcraft until i realized i can't move the minimap!

    Is moving the default game UI possible? I wont bother with the idea anymore if thats the case.

    Posted in: Miscellaneous Development
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    posted a message on Any way to tone down how bright the flood lights are?

    If you bump the terrain up a tiny bit, the light wont be as bright on the ground.

    Bad workaround, but eh.

    Posted in: Miscellaneous Development
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    posted a message on The Zerg advisor voice!

    It no longer says MINERALSSSSSSSS

    It just says minerals in a short way, like "uh dude you need some minerals"

    Posted in: General Chat
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    posted a message on Viking portrait and transmissions

    Well, with the latest patch the viking portrait animates when switching viking modes, making them share the same portait. When using transmissions, i set the portrait to an air viking, but the trans shows the ground mode portrait.

    Yes the air viking has the air mode portrait when clicked.

    Anyone know a way to fix this?

    Posted in: Miscellaneous Development
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    posted a message on New interesting portraits

    Right, EU doesnt have it...

    BRB uploading 50 SSs

    Posted in: General Chat
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    posted a message on Blizzard has lost it

    When will people understand that nothing you put on the internet is safe? Your facebook is probably what people would look for first, and everyone feels the need to put their address, birthday, location, phone, and whatever they are doing every 5 minutes up there.

    Posted in: General Chat
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    posted a message on Posting on battle.net forums will reveal your full name

    Everyone knows that blizz forums are a cesspool. In case you didnt even bother to read the full blue post, Blizzard's reasoning:

    "The official forums have always been a great place to discuss the latest info on our games, offer ideas and suggestions, and share experiences with other players however, the forums have also earned a reputation as a place where flame wars, trolling, and other unpleasantness run wild. Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven’t been connected before. With this change, you’ll see blue posters (i.e. Blizzard employees) posting by their real first and last names on our forums as well."

    Posted in: Off-Topic
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    posted a message on Blizzard has lost it

    "The official forums have always been a great place to discuss the latest info on our games, offer ideas and suggestions, and share experiences with other players however, the forums have also earned a reputation as a place where flame wars, trolling, and other unpleasantness run wild. Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven’t been connected before. With this change, you’ll see blue posters (i.e. Blizzard employees) posting by their real first and last names on our forums as well."

    This is why. Like most community based moves by their owners, its the posters fault.

    Posted in: General Chat
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    posted a message on Can't Use Editor

    For me, it tries to load the terrain and then boom, crash.

    Posted in: Galaxy Editor Bugs and Feedback
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