I never really got much feedback after the first map except from my man DEFILERRULEZ. I'm also open to any map ideas as long as marauders can be shoehorned into it.
Tried that too. With all the fiddling I did, it either attached itself to the ground and stuck there, or didn't spawn at all. But it looked fine in the editor.
I also used Target 05. I even used that same model once with the same bad results. With or without an explicit rotation, the same thing happens. This is why I'm so boggled. Again, I've done this whole process many many times with it working properly on the first try, but not with the Warhound.
Edit: Example, these work fine:
And these all freeze: (wip placement, dont judge)
I also attached pics of the fields. This is how I've always done it with success.
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Sup folks, I'd like some feedback on Marauders! It's got 10 maps so far, with the most recent addition coming after a 2 year hiatus.
Instead of copy/pasting the entire project description, heres the page: http://www.sc2mapster.com/maps/marauders-orbital-drop/
I never really got much feedback after the first map except from my man DEFILERRULEZ. I'm also open to any map ideas as long as marauders can be shoehorned into it.
Have some pictures:
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Dat terrain though.
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At least we would get butter spam as opposed to kitchen spam.
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@Gradius12: Go
Bodyblotting
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One of the Archangel's abilities functions just like this, no?
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I apologize in advance.
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We need a map made around Mozared for the circle to be complete.
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@Flinkelinks: Go
6080
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And this is how Mozared feels about that
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You're the only one other than me that even tests my junk anymore :(
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It still doesn't change the fact that I can't move the stupid things without breaking them. Oh well, time for new ideas.
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Championship edition!
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Well damn. DrSuperEvil was right. Offset issue.
I removed the offset actor from the site ops and it works perfect. All my wat.
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@Spoolofwhool: Go
Tried that too. With all the fiddling I did, it either attached itself to the ground and stuck there, or didn't spawn at all. But it looked fine in the editor.
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I also used Target 05. I even used that same model once with the same bad results. With or without an explicit rotation, the same thing happens. This is why I'm so boggled. Again, I've done this whole process many many times with it working properly on the first try, but not with the Warhound.
Edit: Example, these work fine:
And these all freeze: (wip placement, dont judge)
I also attached pics of the fields. This is how I've always done it with success.