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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    ok thanks for the help going to try the new link now I let you know what happens

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    yes. also I selected the mod with "Create with mod" for maps but the only races that show up are as follows

     

    Random

    Protoss

    Terran

    Zerg

     

    and as far as the map editor is concerned the Dependency not loading is new but every time I put the mod in save and close the editor and then try to reopen it I get that dependency error

     

    should I try repairing the game from the launcher??

     

    edit: I relished I might not be adding the mod correctly in the editor. just in case is there a tutorial for installing the mod. I know one mod I had need to have both the battle.net version and the web downloaded one.

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    I posted the following on the mod download page before I release this might be the correct place to post my comment

     

    ok I think I found a bug. I tested the mod from both the download version and battle.net version on "test maps" (maps I just map to test things) and I get a "Dependency data could not be loaded" Continue anyway?...if I hit yes on the dependency data is gone and basicly my map (if I was working on it) is back to having no dependency's including the Normal campaign standers.

     

    is there a way to fix this?

     

    also one question. I edited the map Sundered Isle adding the battle net version of the mod and saving it (but did not close the map because of the above issue) and published it with the release being private. went to test it but I still getting the normal terran buildings and units but not the ui. what do I need to do to get the UED Units and Buildings?

     

    fyi: I am still learning the editor even though I have had the game since Wings of Liberty

    Posted in: Project Workplace
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    posted a message on Need some wc3 models converted

    well if anyone converts them it would help me finish my map for a freind

    Posted in: Map Suggestions/Requests
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    posted a message on (Solved) Morphing Hive to Overmind

    ok I that the last post war in 2013 but I need some help on this same thing but instead of a hive I need help with the following

     

    I have a Cerebrate Larva (custom unit) that needs to morph into a cerebrate and then a cerebrate to the Overmind how do I do this? I tried using the same idea of a done to hatchery by the larva just turns and I a cerebrate and then the cerebrate turns into a hive can anyone post a picture or few detailing want I need I have not yet found something to help me with this

     

    Posted in: Data
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    posted a message on Need some wc3 models converted

    completely forgot to add the files here they are

     

    Link Removed: https://www.mediafire.com/file/ad2tzlzzdsbkqz5/Star wars models need converting.zip

     

    Posted in: Map Suggestions/Requests
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    posted a message on Need some wc3 models converted

    Hi all I need some of fingolfin's star wars models converted he told me a while back that if I can get them converted he is all for it so here I am

     

    2 of the ships have hanger bays that need a non team color see though look. all the ships need a either orange/reddish colored engine look or bluish engine look. I will post pictures circling what they need

    also in the pictures I will need for the Venator Star Destory for it to be able to fire 2-4 battlecruiser lasers (2 per side) from its turrets see picture below (turret circled in red)

     

    but as for what each model will replace in sc2 see below

    Republic

    Acclamator/ConsularCruiser/Venator Star Destroyer = Terran Battlecruiser

    *AT-AP = Siege Tank

    Droid CIS

    Lucrehulk aka Droid Controlship = Protoss Carrier

    Driod Tri-fighter = Protoss intercepter

    Providence/Munificent = Terran Battle cruiser

    Driod Gunship = Terran Banshee

     

     

    * the AT-AP Model has a set of animations good for the siege tank in both siege mode and tank mode as stated by fingolfin

    "This model includes dual animation sets - one for when the walker is undeployed, and one for when it is deployed, with morph animations to switch in between. The idea is that it uses the heavy cannon in the deployed set and the light turret in the undeployed set"

     

    thank you all in advance

     

    Posted in: Map Suggestions/Requests
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    posted a message on Need some New Models/

    OK thanks for the help. I did try the tutorial but i still not getting the desired results. do you have any other suggestions

     

    Posted in: Data
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    posted a message on Need some New Models/

    do you have a link for the tutorial

    Posted in: Data
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    posted a message on Need some New Models/

    on the gate and some of the walls I was hoping to get it replaced with the eagle and where there is red turn it to white.

     

    I not sure how to texture swap and I still need the original dominion themed for my map

     

    Posted in: Data
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    posted a message on Need some New Models/

    I not sure if this is the right forum been awhile since I posted a request and that was on the old version of the site.

     

    I would like the Augustgrade Gate and Wall to be retextured so it is UED Themed but I need them as separate models for my map

     

    I have pictures of the models that need UED Flag and symbols and where the is red colors I need it White please

     

     

    Posted in: Data
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    posted a message on Star Wars Model Request

    then my chances have been cut in half for getting this model if I am understanding you correctly

    Posted in: Map Suggestions/Requests
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    posted a message on Star Wars Model Request

    I have a Map in need of the Star wars Old Republic Sith Empire's Harrowing Class Battlecruier. if anyone can make this that be great.gps2 gps2 gps2

    Posted in: Map Suggestions/Requests
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    posted a message on Custom Decal Request (Warlords of Draenor)

    what if i wanted to use them as unit/building decals? how would i do this?

    Posted in: Map Suggestions/Requests
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    posted a message on Taking requests

    Supernova, would it be possible to get some help with Custom Unit Decals i have. I was going through my pm's and someone suggested a while back to ask you about this.

    here is the link to the request with the details http://www.sc2mapster.com/forums/player-zone/map-suggestions-requests/81614-custom-decal-request-warlords-of-draenor/#p1

    I have tried every tutorial I could fined and they still don't work the decal shows but then the building is all one solid color like black

    Posted in: Artist Tavern
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