I am in the process of making a Starcraft 2 map and a few things have come to my attention.
1) I am trying to figure out a way to force players to almost be at a top down view while playing.
2) I am also trying to limit how high units can fly as I have a lot of no fly zones in my map and I want it so units can still move freely around the cliffs I've created but not over them and without creating an issue where they just fly into the no fly zone and just kinda move back and forth into it.
Any feedback or help would be appreciated, thanks!
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Hello there,
I am in the process of making a Starcraft 2 map and a few things have come to my attention.
1) I am trying to figure out a way to force players to almost be at a top down view while playing.
2) I am also trying to limit how high units can fly as I have a lot of no fly zones in my map and I want it so units can still move freely around the cliffs I've created but not over them and without creating an issue where they just fly into the no fly zone and just kinda move back and forth into it.
Any feedback or help would be appreciated, thanks!