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    posted a message on WoW Ulduar or Whole New RPG?

    @madlibrarian: Go @Nebuli2: Go @Deadzergling: Go Thank you all for the vote!

    Currently 2 New RPG - 1 Ulduar

    Posted in: Map Suggestions/Requests
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    posted a message on WoW Ulduar or Whole New RPG?
    Quote from Terminator8: Go

    I like the idea, but I must ask. Can you actually do all of this? First, do you know how to use the data editor well enough to create this sort of a project and secondly, how close to a WoW theme are you wanting to go?

    I'd be more than happy to help out if you're really serious about this idea.

    Ive played WoW for 5 years and SC for 7. If Ulduar wins I am going to decide either overhead like SC or 3rd person like WoW, and I will import buildings and unit models from wow but use SC2 textures. And I myself specialize in Data.

    Also UPDATE to everyone, I need 2 more Terrainers, 1 Data Assistant, and 1 Trigger Assistant.

    Posted in: Map Suggestions/Requests
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    posted a message on WoW Ulduar or Whole New RPG?

    @Nebuli2: Go

    Lol I LOVE ulduar myself but i got nice ideas for the RPG, thanks for the vote.

    Posted in: Map Suggestions/Requests
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    posted a message on WoW Ulduar or Whole New RPG?

    Hello everyone, I am starting my next big project and want your opinions. Title says it all, feel free to PM me or post here saying which you would rather see. Once it is decided I will be in the Team Recruitment page looking for 1-2 Terrainers to assist me, a Triggerer, and some Alpha/Beta Testers when the time comes.

    The Ulduar would be done faster and as close to wow as it can be, for those who dont know what it is I have a video on youtube of it. Ulduar is about a fight against the titans that are being controlled by the old God of Death Yogg-Saron that had broken free of its eternal prison and took control of the Titan City of Ulduar. Features in this map would include, WoW Boss Models and Buildings, Siege Vehicles, Custom Heroes with Talents, Tank Healer and Damage Roles and more!

    The 'Whole New RPG' would take a close to a year, it would start from scratch with different textures and imported models from Diablo/WoW. Dugeons, Raids, 30-40 levels with all different leveling zones with their own story-line leading up to the final raid. Will have about 5-8 dungeons and 2-3 raids. Each dungeon will have 3-5 bosses and each raid will have 4-6 bosses. Dungeon bosses will have mini easy to avoid mechanics and raid bosses will have mechanics that require SOME not alot but some communication, timing abilities, countdowns to deadly abilities that require movement to X location, etc. Features include all new models and buildiing, POSSIBLE SIEGE VEHICLES, Tank Healer and Damage Roles, Custom Heroes and more!

    Please let me know which you would like to see as Starcraft 2's next big map!!

    Also UPDATE to everyone, I need 2 more Terrainers, 1 Data Assistan (The hardest position, demands very advanced spell/effect use), and 1 Trigger Assistant, 1 Artist (Icons and Loading Screen).

    The Poll will end 10/31/12!

    Posted in: Map Suggestions/Requests
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    posted a message on WoW Ulduar or Whole New RPG?

    bump ^^

    Posted in: General Chat
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    posted a message on WoW Ulduar or Whole New RPG?

    Hello everyone, I am starting my next big project and want your opinions. Title says it all, feel free to PM me or post here saying which you would rather see. Once it is decided I will be in the Team Recruitment page looking for 1-2 Terrainers to assist me, a Triggerer, and some Alpha/Beta Testers when the time comes.

    The Ulduar would be done faster and as close to wow as it can be, for those who dont know what it is I have a video on youtube of it. Ulduar is about a fight against the titans that are being controlled by the old God of Death Yogg-Saron that had broken free of its eternal prison and took control of the Titan City of Ulduar. Features in this map would include, WoW Boss Models and Buildings, Siege Vehicles, Custom Heroes with Talents, Tank Healer and Damage Roles and more!

    The 'Whole New RPG' would take a few months, it would start from scratch with different textures and imported models from Diablo/WoW. Dugeons, Raids, 30-40 levels with all different leveling zones with their own story-line leading up to the final raid. Will have about 5-8 dungeons and 2-3 raids. Each dungeon will have 3-5 bosses and each raid will have 4-6 bosses. Dungeon bosses will have mini easy to avoid mechanics and raid bosses will have mechanics that require SOME not alot but some communication, timing abilities, countdowns to deadly abilities that require movement to X location, etc. Features include all new models and buildiing, POSSIBLE SIEGE VEHICLES, Tank Healer and Damage Roles, Custom Heroes and more!

    Please let me know which you would like to see as Starcraft 2's next big map!!

    The Poll will end 10/31/12!

    Posted in: General Chat
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    posted a message on Looking for a Trigger Specialist

    pm'd

    Posted in: Team Recruitment
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    posted a message on Advanced Data Specialist Looking For Work

    I am willing to do a small project for a small amount of $$. If you need my assistance please PM me with what needs to be done and your offer.

    Posted in: Team Recruitment
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    posted a message on Advanced Data Specialist Looking For Work

    I am now currently working for someone, I will reply to this thread when I am available again.

    Posted in: Team Recruitment
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    posted a message on Advanced Data Specialist Looking For Work

    Hello everyone, Im not currently working on anothing else so whoever gets me gets my complete attention. I have worked on many maps and projects in the past, some maps I have done include, SoTIS, Frozen Glory, Photon Defense, and more, I also will leave links to 3 maps I made myself you are all welcome to download. I can do things from sound timings to visual effects to multi-step abilities, almost everything the data editor can do.

    For those interested in having me join them, any project I will charge a VERY small fee compared to others. If interested please PM me or email me at [email protected].

    (The fee is miniscule)

    Posted in: Team Recruitment
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    posted a message on LF terrain artist to REMAKE WoW Alterac Valley
    Quote from DeepStrike716: Go

    @Cybrok: Go

    What about buildings? You can't really do internal multi story buildings. Well there are work arounds but i doubt any would be exact.

    I can make a seperate section of the map and use another teleport effect.

    Posted in: Team Recruitment
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    posted a message on LF terrain artist to REMAKE WoW Alterac Valley
    Quote from Bommes: Go

    Even if an exact remake was a good idea, it isn't even possible with the SC2 engine as far as I know.

    You can't place bridges above walkable areas? And there are several of such bridges in classic AV.

    For the thin bridges I can use triggers to make a teleport effect.

    Posted in: Team Recruitment
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    posted a message on LF terrain artist to REMAKE WoW Alterac Valley

    Hey guys, Im just about to start working on a map to remake the battleground Alterac Valley from the original World of Warcraft. What I need right now is a terrainer to make a replica of AV, but has to be well done so it is a little time consuming...I need most doodads to be in the same spot, trails to be similar, leave a spot open for the towers, i will handle that in data, same with capture point flags, I need that person to do the terrain, doodads and trails, that kind of stuff. Let me know if you are up to it, I would REALLY appreciate it.

    Buildings I will take care of. For Bridges, make a higher land level for it, ill use a teleport effect to go 'under' it myself. The Texture Set will be set and ready with snow. All the terrainer needs to do is terrain, and yes of course you will recieve credit in the loading screen.

    Posted in: Team Recruitment
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    posted a message on OPEN Starcraft 2 Tournament [Registering NOW]

    Welcome everyone, this tournament will begin July 18th. This is a free entry tournament and the top 4 will get free access to the following Invitational tournament.

    Times: Vary based on sign up time. They will take place Tuesday, Wednesday and Thursdays at 9 PM EST to 11:30 PM EST. You will receive your match time within 48 hours of your sign up.

    This is a 1v1 tournament that does not involve a gathering, strictly online.

    Please send an email to [email protected] with your Character Name and Character Code (i.e: MyName.123)

    We also need 1 more commentator to be a part of the game as a spectator and record the game and talking and will need to send it to the hosts email. You will need to have Ventrilo to talk among each other. Email us at [email protected] if you wish to do this.

    Posted in: General Chat
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    posted a message on Trigger Problem

    I'll look into you map and get back to you.

    Posted in: Triggers
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