• 0

    posted a message on SC1 Dark Continent Remake (Request)

    Anyone else willing to do this?

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on A new model -- Destroyer Amethyst

    very cool, can you release the map with it, id like to put it into one

    Posted in: Artist Tavern
  • 0

    posted a message on WDE #25 - Showcase and Beta Keys... what?
    Quote from DrSuperEvil: Go

    Did ZHRPG not have an overload ability for the immortal shields doing damage based on the remaining shield cap?

    Whats ZHRPG? lol. I was working on my map (secret) and came up with it, used the hardened sheild actor then psi storm

    Posted in: Data
  • 0

    posted a message on WDE #25 - Showcase and Beta Keys... what?

    @Nebuli2: Go

    lmao i was looking at SC2 gifs on google images and found this and liked it

    EDIT: Ok i got dibs on immortal now, Immortal Avatarâ„¢ lol

    Posted in: Data
  • 0

    posted a message on WDE #25 - Showcase and Beta Keys... what?
    Quote from Taintedwisp: Go

    @Cybrok: Go

    WHoA CYBROK I LOVE THE Burst and wave ability, Hey could you make Fenix Reborns ultimate that? (the green immortal)? Instead of The Quick Revive ability, Its really cool.

    The Psionic Overload? or the Stone Zealots Fel Burst?

    Posted in: Data
  • 0

    posted a message on WDE #25 - Showcase and Beta Keys... what?

    HotS Beta Key Contest Entry:

    1. Psionic Overload (Immortal): The Immortal overcharge his Hardened Shields dealing massive damage to everything in range.

    2. Fire Wave (Tassadar): Deals 10 damage per unit space and burns for 2 damage per second for 5 seconds after. (Each grid square/unit space takes 10 damage, so if the unit is running while being hit, as it runs with the fire it will keep taking damage)

    3. Psi Zone (Immortal): Charges up then releases a burst creating a field of psionic energy healing allies and damaging enemies. (Not attached because it is part of a large project I am working on, If needed I will send it ot the judges, if someone needs this in an Asset, or any other one of the abilities, let me know via PM)

    Example Video: (Fire Wave and Psionic Overload, Ignore the ability from the stone zealot)

    (Psi Zone, part of another map in progress, will sent it to judges only, wont be attached)

    Posted in: Data
  • 0

    posted a message on HotS- Now with talking AI's!

    sooo can they micro now?

    Posted in: General Chat
  • 0

    posted a message on Recruiting Casters for Open Tournament

    Project Freeze is hosting a Open SC2 tournament starting on Friday December 21st, 2012 at 9 PM EST, this tournament will be the best of 64, requiring about 31 games to be cast, this is a free tournament and DOES require live commentary, each game is hosted by YoCheese #765 on Fridays and Sundays 9-11 PM EST for 2 weeks. Each game will consist of the 2 players, host (YoCheese #765), 2 casters (you) and 1 observer.

    This is a free tournament so we have to plans for payment, however, the winners of this will recieve an invite to our next Invitation Only tournament which has a $250 Prize Pool and, on your part, have about 20 games to be cast, for that tournament you will will be payed $10 per game a total of $200, however you must cast these games to do those.

    If you are interested please email, or add the email, [email protected] in-game as a real id request with the following message in the request:

    "Apply for SC2 Open Tournament Caster"

    With any questions simply email the address above or PM me.

    http://www.teamliquid.net/forum/viewmessage.php?topic_id=386359

    Posted in: Team Recruitment
  • 0

    posted a message on SC1 Dark Continent Remake (Request)
    Quote from grenegg: Go

    Hows this? Feels really cramped.

    EDITORS NOTE: (This is kinda crappy)

    Not even close to a usable size, Needs to be good quality

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on SC1 Dark Continent Remake (Request)

    Can someone please remake this map fromm SC1, if you need, I can send you the SC1 Map itself.

    If someone does this for me, I may be able to slip them some $$

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on SC1 Remake Ita

    Per favore, puoi rifare il starcraft 1 mappa, continente nero per favore, se lo fate, prego messaggio a me

    Posted in: Map Review
  • 0

    posted a message on Update Protoss Warp-In Graphics in HotS

    They get larger as they finish

    Posted in: General Chat
  • 0

    posted a message on Update Protoss Warp-In Graphics in HotS

    Wassup guys, I came up with a new idea for protoss in HotS.

    Everyone knows how Terran buildings start to resemble their finished look as they are build, and even for Zerg, the buildings get larger as they finish, but Protoss don't change, I do play protoss and even though this is a bit of an advantage, but to make it fair, and look WAY cooler, I got a cool way to balance it and make it look cooler in HotS.

    As a Protoss Structure builds (Warps In) the bottom, base parts of the building will warp in and finish while the rest is still warping in.

    For example, if you all get a picture of a finished Nexus, it has these 'legs' coming out of the four corners, if this idea is implemented that would warp in first, then the frame for the rest of it, then the rest at the end.

    I really like this idea, its balanced and really cool. What do you guys think?

    Original Post: http://us.battle.net/sc2/en/forum/topic/7200063802

    Posted in: General Chat
  • 0

    posted a message on Stay Protoss, or go Terran

    stay toss or go terran?

    Posted in: General Chat
  • 0

    posted a message on Looking for special data editor

    I could prob help you out, I PMd you with my skype name

    Posted in: Team Recruitment
  • To post a comment, please or register a new account.