Hey guys, I am very familiar with the data. I know the following
Units Stats
Abilities
Levels/Attributes
Behaviors (with effects in them too)
Effects (of all kinds)
Weapons
Actors (visual/action/missile)
Requirements
If what you need is not on what I put, or if you're not sure if I can do it, just PM me and I'll let you know. My past work includes, a FULL RPG map, Frozen Glory, a tower defence, Photon Defence, and a few other unreleased projects. I have also recreated the Planet Cracker and the TIme Bomb from the original first look trailer which they had removed.
At 1st, wtf, but as I read the example...wow. Thanks alot, I have an RPG going and the creeps are a pain to get balanced to pretty much kill each other at the same time with no player or tower interferance, now, only 1-10 health remaining after the groups attack each other. Thanks a lot.
Hi, Im making an RPG map that includes items. Im trying to make it so when a hero dies, it plays the death animation, waits X amount of time then revives the hero but it still has the items and the same level with the learned abilities.
Hi, Im makin an RPG map with several heroes, Im making 12+ items via data editor from a shop to buy. When they are bought I want them to increase the Heroes attributes (strength, intelligence, agility)
The map is Frozen Glory, I RPG hero defense/arena and base defense map that requires full attention to succeed.
Each team has the option of 3 races, each with 6 heroes. Bases are set for TvP. Each hero has their own unique abilities that makes every single hero a key to winning. Some heroes include the Zealot, Thor, Tassadar and MANY more.
Each base will have a spawn every 20 GT seconds. As the game goes on, the periodic spawns are larger and compose of higher tech units.
Each base will have several defense turrets that you must kill to move on;
Level 1 Turrets: 800 HP, 1 Second Attack, Low Damage
Level 2 Turrets: 1500 HP, 0.75 Second Attack, Moderate Damage, Hellfire Batteries Included (1.25 Attack Speed)
Level 3 Turrets: 2000 HP, 0.50 Second Attack, Heavy Damage With Slight AoE, Hellfire Batteries Included (0.85 Attack Speed)
Command Center/Nexus: 5000 HP, 0.35 Second Attack, Moderate Damage With Small AoE
Higher level tower are invulnerable until the lower level turret on its path is destroyed.
EX: The North Level 2 Turret is invulnerable until the North Level 1 Turret is destroyed.
This game also includes many fun components like fruit heads, giant size heroes, spawn extra units at any time (spawns both sides), any many more things to just make the game lots of fun to our players.
NOTE: Pictures take a few seconds to load when you click the link.
Trigger Editors: You will be tasked with the creation of Dialogs, Leaderboards and Voting Systems. The Voting System is for the Hero Selection, you need to make it so once a person picks say Hero A, no-one else can and it becomes grayed out.
Data Editors: You will be tasked with the creation of a 6-Slot Inventory that is placed over the Info Panel (similar to Hero Attack), Items (10 or more) and an Item Shop (through building interaction).
We need an intermediate level trigger editor for making dialogs for picking heroes that will allow only one person to pick each hero(ex:colossus is chosen and then its blocked so only 1 person can get it) and voting and leaderboards.
This map is a 4v4 hero/base defense map that requires constant awareness of your flanks.
The map is about 50% of its way to beta release. We have 4 heroes finished, Tassadar, Maar, Stone Zealot, Thor CE. each with about 4-5 abilities. Balancing is still underway. We will be making an item shop to buy items to give bonus attribute points to your units. Strength, Intelligence, Agility.
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Sure, I can do it for both of you, just PM me what you need me to do and with a deadline, just remember, giving me short deadlines limits my work.
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Hey guys, I am very familiar with the data. I know the following
If what you need is not on what I put, or if you're not sure if I can do it, just PM me and I'll let you know. My past work includes, a FULL RPG map, Frozen Glory, a tower defence, Photon Defence, and a few other unreleased projects. I have also recreated the Planet Cracker and the TIme Bomb from the original first look trailer which they had removed.
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@jaxter184: Go
I rank my self at 10-11. My best field is actor/visual effects and effects.
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@KnightsOfTables: Go
I have LOTS of expierience in trigger and data editing and would love to help you out. I do have a mic and ventrilo and skype.
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At 1st, wtf, but as I read the example...wow. Thanks alot, I have an RPG going and the creeps are a pain to get balanced to pretty much kill each other at the same time with no player or tower interferance, now, only 1-10 health remaining after the groups attack each other. Thanks a lot.
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Anyone who wants to have fun making a map is more than welcome.
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@HiTechRebel: Go
You need to say what we would be doing for each part and tell us more about the map, because I may be interested for being the data editor.
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Hi, Im making an RPG map that includes items. Im trying to make it so when a hero dies, it plays the death animation, waits X amount of time then revives the hero but it still has the items and the same level with the learned abilities.
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Hi, Im makin an RPG map with several heroes, Im making 12+ items via data editor from a shop to buy. When they are bought I want them to increase the Heroes attributes (strength, intelligence, agility)
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Hi, I'm trying to make a map, I need to change the icons for weapon/shield/armor, I have the weapon done, how do I do the shield and armor.
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@zeldarules28: Go
If your interested in helping I just need to know what you have done in the past (if youve done any) and what :P
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@Eiviyn: Go
I just thought of it randomly as it is on a snow/ice map.
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The map is Frozen Glory, I RPG hero defense/arena and base defense map that requires full attention to succeed.
Trigger Editors: You will be tasked with the creation of Dialogs, Leaderboards and Voting Systems. The Voting System is for the Hero Selection, you need to make it so once a person picks say Hero A, no-one else can and it becomes grayed out.
Data Editors: You will be tasked with the creation of a 6-Slot Inventory that is placed over the Info Panel (similar to Hero Attack), Items (10 or more) and an Item Shop (through building interaction).
If interested, PM me or email us at [email protected]
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We need an intermediate level trigger editor for making dialogs for picking heroes that will allow only one person to pick each hero(ex:colossus is chosen and then its blocked so only 1 person can get it) and voting and leaderboards.
This map is a 4v4 hero/base defense map that requires constant awareness of your flanks. The map is about 50% of its way to beta release. We have 4 heroes finished, Tassadar, Maar, Stone Zealot, Thor CE. each with about 4-5 abilities. Balancing is still underway. We will be making an item shop to buy items to give bonus attribute points to your units. Strength, Intelligence, Agility.
Here are some pics:
NOTE: Pictures take a few seconds to load when you click the link.
If interested PM me or email me at [email protected]
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@yukaboy: Go
take the time to look it up, it is on mapster...